Scar.brother.help.me Posted July 9, 2021 Share Posted July 9, 2021 What if short missions triggered Acolytes spawn as a bonus for some extra conditions with no need to wait for 4-6 minutes, waiting for tenno on the way to extraction? SPY: 3/3 Vaults (no alarms?) RESCUE: no alarm, kill all guards SABOTAGE: 3/3 Caches MOBILE DEF: just do all defs (that's the longest anyway) HIJACK: complete EXTERMINATE and CAPTURE are way too fast for a fair Acolyte spawn, so no idea Some Endless missions could also trigger it like DISRUPTION: 4/4 defs (or 8/8 if too fast) SURVIVAL: 1 spawns each 5th minute (each 5 minutes 3 cashes appear somewhere on the map, 3/3 spawn +1 Acolyte near the last opened cache) DEFENCE: Each last wave INTERCEPTION: each 2 rounds I guess EXCAVATION: 500/500 Would you prefer to play like this: get a good team or perfecting solo, farm effectively, rewarding your game knowledge, collected and enhanced gear, inventing the best possible tactics (fine if the cheesiest get nerfed from time to time). Or do you see the time gating the best possible solution? Link to comment Share on other sites More sharing options...
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