JackFraust Posted July 20, 2021 Share Posted July 20, 2021 When playing various Bounties on Cetus, there'll be a part of the Bounty requiring you to kill a set amount of enemies in order to lure out the assassination target. The bonus for this part is to kill the required amount of enemies within 1 minute. This is where the bug occurs. Enemies do NOT spawn fast enough to complete the requirements for the bonus. Even with all squad-mates within the mission area, enemies often don't spawn fast enough, primarily because they're being flown in SLOWLY on dropships. I have failed the bonus for the assassination mission far too many times because of this. Dropships take about half the time the bonus requires in order to spawn and another ~15 seconds to get close enough to the mission area. It only takes 10-15 seconds to kill the already spawned enemies inside the mission area, so we're waiting 2-3 times that for more enemies to respawn, and once the dropships do finally bring in enemies, there's often not enough to meet the requirements for the bonus, so we have to wait longer for more enemies to either be dropped in from orbit or from another dropship. This results in killing the required amount of enemies 5-10 seconds past the time limit, 90% of the time. There needs to be a fix for this mission; either double the time limit or speed up the spawns. Link to comment Share on other sites More sharing options...
X4K4L Posted August 6, 2021 Share Posted August 6, 2021 This also happens on Beacon Supplies Missions. After u get first beacon and destroy supplies, sometimes enemies stop spawning and u fail the mission for time limit. Really annoying Link to comment Share on other sites More sharing options...
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