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Prime Resurgence: Hotfix #1


Marcooose

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Prime Resurgence: Hotfix #1

Sentient Core Standing + Blueprint Changes (NEW since the initial Dev Workshop)

In addition to the already noted changes to Amps and Ore/Gems, we’ve included an increase to Sentient Core Standing return and also modified the Exceptional Sentient Core Conversion Blueprint. Those starting out on their Quills journey should find this allows them to progress through the Syndicate faster to reach the higher tier Offerings.

Increased Standing return from Sentient Cores:

  • Intact Sentient Core Standing return from 100 to 250 
  • Exceptional Sentient Core Standing return from 500 to 750 
  • Flawless Sentient Core Standing return from 1200 to 1500 

Exceptional Sentient Core Conversion Blueprint Changes:

  • Exceptional Sentient Core Conversion Blueprint now transforms 10 Intact Cores into 10 Exceptional Cores, as opposed to 2:2. 
  • Duration to Craft and cost to Rush have been halved: down to 5 mins and 5 Platinum respectively. 
    • The Radian Sentirum and Heart Nyth values remain as 1 each!

Players who had an Exceptional Sentient Core Conversion Blueprint crafting will get a one-time gift of 10 Exceptional Cores in exchange for only spending 2 Intact Cores. Bank error in your favor!

Fixes:

  • Fixed a softlock when trying to change Loadout Glyph. 
  • Fixed livelock that could occur when fusing Operator Arcanes and using all of your remaining unranked in one operation.
  • Fixed inability to roll while using Nyx’s Assimilate Augment on controller or a custom roll keybind. 
  • Fixed Archwing Ascend and Aim being bound to the same button for controllers.
    • Players who did not get the paired bindings should not get them in future. If you were affected by this bug in the time between our 10:00 am deploy and this Hotfix, you will need to go to Options>Controls, click on Customize Controller menu. Reset to Defaults then save. 
  • Fixed inability to "Hide Owned" in Syndicate Mod Offerings.
  • Fixed a script error that could occur when selecting a Helminth Invigoration. 
  • Fixed a script error that could occur at End of Mission. 
  • Fixed a script error when playing Excavation in relation to number formatting. 
  • Fixed a script error due to a description error on the Wild Frenzy Mod when playing in some languages.
  • Fixed harmless script error that could occur when fighting Ambulas
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