(PSN)chrdragon Posted December 7, 2021 Share Posted December 7, 2021 mission mastery challanges that only work with one equipment should be locked to a preset loadout with that equipment that is able to complet the task. mission mastery challange that are 100% luck based to troll the tenno should be remade to require skill that is required inside the game. mission that contain mastery chllanges that not represent the game should also be remade to content that actually is ingame. the above is atm locking mastery rank up. and its not the affinity that hold back the ranks. its bad mastery challange design. Link to comment Share on other sites More sharing options...
Kaichi16 Posted December 7, 2021 Share Posted December 7, 2021 mastery challenges are just bad. i disagree with it being luck based because there's practice mode. mastery challenges should be a test to see if you're skilled enough/has enough knowledge to advance in the game. the whole mastery system is pretty bad as it barely gives you any motivation to go on, as we can see most of our players are MR 10~15. if you wanna lock content, junctions would be perfect for it. junctions are something you want to do even if their rewards are pretty much crap. anyway... about mastery challenges, they need a whole rework or just be removed. it's just another time gate and warframe has more than enough of those. Link to comment Share on other sites More sharing options...
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