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PSN Echoes of Duviri: Hotfix #1


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PSN Echoes of Duviri: Hotfix #1

Official Drop Tables URL Change: 
The official Warframe drop table URL has been updated. Players who are looking for drop locations of Wisp Prime’s relics or other future content, make sure to update your bookmarks to the following URL: https://warframe-web-assets.nyc3.cdn.digitaloceanspaces.com/uploads/cms/hnfvc0o3jnfvc873njb03enrf56.html 

You can also access this page by visiting warframe.com/droptables to be redirected. Even if you use the old link, don’t fret -- it should now redirect to you the correct page as well. 

Duviri Steel Path progression fix for Consoles
On Friday we resolved some last cases from our previous fix to make sure that every person who was actively playing Duviri Steel Path got credit for completing the different map nodes.  This should now mean that everybody who meets the requirements for Steel Path can select and play those nodes.  

Further, any players who had previously played every Duviri mission on Steel Path mode but did not get a trophy, should now find that their trophy has been delivered.

Changes:

  • Increased the Larkspur Prime Riven disposition from 0.5 to 0.6. 
    • As mentioned in our Riven Disposition changes post  -- it simply missed the update! 
  • Updated the “Duviri Steel Path is locked” message to indicate which nodes need to be completed in order to gain access.

Fixes: 

  • Fixed Clients attempting to do Finisher the Jackal in the Circuit sometimes not properly registering, allowing players to deal damage without progressing the fight stage, leading to players becoming progstopped.
  • Fixed Host Migrating in the middle of a Pazaron Finisher to the Jackal in the Undercroft resulting in the remaining players being progstopped. 
  • Fixed Enhanced Damage Numbers missing their outline. 
  • Fixed players receiving self-damage from the Glaive that spawns from the Argo & Vel Heavy Attack. 
  • Fixed the ability to sell/dissolve Mods in the Vor’s Prize Quest, resulting in a progstop. 
  • Fixed various offset issues with the Clearvoy Drifter Suit. 
  • Fixed a crash related to Specters being unable to pick up certain types of ammo.
    • As this fix requires a Code change, we have given all Specters (excluding Wukong’s Celestial Twin) infinite ammo on consoles until our next Cert build. 
    • For a refresher on Code changes and Cert builds, check out our Warframe Lexicon
  • Fixed missing “How to Obtain” description for the new Duviri Captura Scenes that appears when they are unowned. 
  • Fixed missing pieces of floor in the Void Tileset. 
  • Fixed Argo & Vel’s shield appearing to float on certain Warframes. 
  • Fixed incorrect Sugatra attachment point on the Argo & Vel. 
  • Fixed the Accessibility color palette using the Easter Palette icon.
  • Fixed Brimon’s dialogue options appearing in all caps. The Drifter no longer yells “CHALLENGE ACCEPTED”, but you are still welcome to in your free time. 
  • Fixed Wisp skins without custom Motes not using Mote Prime when equipped on Wisp Prime.
    • Note: This does not affect Wisp Skins that have custom Mote textures (like certain TennoGen items, etc.)
  • Fixed Iron Skin in Conclave giving Rhino 60s of invulnerability instead of the intended 0.5s once depleted. 
  • Fixed issue where Anku Incarnon didn't properly benefit from Range and Slash Damage bonus on Slide Attacks, and didn't inflict any status effects.
  • Fixed Grendel’s Feast not functioning correctly for Clients, resulting in the inability to use Nourish or Regurgitate, amongst other issues. 


Missed Notes:

  • With the new Ability Damage qualifier with the Enhanced Damage Numbers system, some players may think that certain Warframe abilities have had their Critical Chance nerfed. In truth, some Warframe abilities had a Critical Chance multiplier simply to add “oomph” to their damage numbers, without having an actual impact on Damage output. With this new Enhanced Damage System, that extra oomph is no longer needed, so those non-functional Critical Change values were removed, but the overall damage of these abilities are unchanged. 

Click here for Known Issues List
 

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