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Strange desyncs after the implementation of iOS support


Mystic_Ervo
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I don't know if I'm the only one but I've noticed that since they prepared the game and servers to work with iOS, the game now breaks more easily 

For example, the other day I managed to enter The Plains of Eidolon without the map being fully loaded and I fell into an infinite void, mission timers (mobile defense, survival, etc.) are not synchronized with all squad members, the countdown to start a mission does not keep up with the rest, Netracell missions do not start because sometimes there is a huge delay between squad members getting one of the keys…

I'm a PC player and these types of errors had never happened to me, I couldn't say for sure when they started but I would say it was since the iOS implementation and it is something that always happens, without having to be playing with someone in crossplay

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