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Dante Unbound - Known Issues Thread


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Tenno,

With the Dante Unbound launch, we will be keeping a close eye out for any issues that arise. This thread will be used to track top priority known issues that affect player experience, and are pending a hotfix or cert build. 

Not all bugs will be tracked with this post, so if you don’t see your issue listed here, do not fret! We recommend ensuring that you still report it in the appropriate bug subforum, and following our General Bug Report guidelines:

Spoiler

Bug reports are the key to identifying and fixing issues in Warframe. We rely on our forums heavily for identification of bugs plaguing Tenno in the field. In order to improve on our ability to act on bugs, there are some steps you can take to help us keep the forum organized. This will help our team to prioritize fixes, allowing us to serve the community where we are needed most. Before posting on the bug forums, please read the following guidelines:

1) Search! Check to see if your bug has already been reported using our search function within the appropriate bug forum. If the issue has been reported previously, please comment on that thread instead of making a new one. In addition, some problems can only be solved by support; be sure to read this thread if you are unsure of where to submit your report.
     
2) Separate! If you have found multiple bugs, please separate them into one bug per thread. Even if the same item/ability/etc. is affected by multiple issues, keep them separated unless they are very closely linked, or the same bug can be recreated in two or more ways.

Include the following information where possible:

  • How can this bug be reproduced?
    • Reliable steps that cause the bug are the single most helpful thing to us!
    • If your steps aren't 100% reliable, how common is the issue? (every mission? once a week? seen once ever?)
  • What was happening before the issue started?
  • Can you provide your build and game settings?
  • What kind of squad were you in? Solo, host, client?
  • Can you share any images or a video of the bug?
    • Video of gameplay before things break, leading up to the problem is especially worth a lot!  NVidia's Shadowplay feature, or OBS's Replay Buffer feature can be useful to capture these sorts of videos.
  • Making sure the issue still occurs in the game's current version is important so that we can be sure we aren't chasing old issues.
  • If you get the crash reporter, please do not ignore the text box, and put in any information that you can think of about what was happening in the game at the moment you crashed. If you are writing about a problem where you got the crash reporter, pasting the "WAR number"  that it showed you (it looks like this:  WAR-12345678) can help us tie things together.

     
3) Specify! Make sure that your thread title is informative, indicating:

  • Which element(s) of the game are affected
  • How the bug affects these elements    

Helpful titles:
Unable to perform melee finishers after using Ash's Teleport
Event Badge in wrong position on Sentinels
Players can enter Conclave matches with improper Conclave ratings
    
Unhelpful titles:
Weird/Awesome/Gamebreaking Bug
Uhhh, So This Happened...
DE, This Bug Needs To Be Fixed NOW!!!!

Ensure that your bug report includes as many details as possible and that the report is made in the proper section. If possible, include any screenshots of the problem. If you know how the bug is reproduced, be sure to include that information as well.

Known Issues with Launch:

  • Fragment enemies regurgitated by Grendel will land on top of him instead of being spat away from his body.
  • Certain Melee Incarnons are missing the new Incarnon Reticle.

Known Issues (Either Investigating or Pending Hotfix):

  • Omni Fissures do not matchmake across Orbiter + Elevator navigation screens. 
  • Cases of rare inconsistencies with Render Checks that result in Abilities hitting enemies they shouldn't. 
    • This has been a long-time issue that was revealed due to our recently increased scrutiny on Line of Sight and Render Check systems.
  • Nyx's Absorb not functioning properly for Clients. 
  • Steamdeck crashes - known workaround here if you use Proton 7: https://steamcommunity.com/app/230410/discussions/0/4358994946499198526/
  • Reports of mis-matched Disruption rewards. If you have more details on what may have happened, please share them here: 
Spoiler

Fixed in Hotfix #1

  • Reports of some users crashing upon login.
  • Being unable to trade newly unveiled Rivens.
  • Unable to purchase items from Cephalon Simaris. 
  • Loss of function when sorting Arcane screen by Rarity.
  • Entering Stay/Leave screen in the Circuit with Melee input held causes Auto-Melee to continue without further input.
  • Red Energy appearing more like magenta for certain Ephemeras and FX-heavy Syandanas/etc.  
    • FIXED FOR PC ONLY, other Platforms will require a Cert build. 

Fixed in Hotfix #2

  • Issues exiting Sharkwing (resulting in Natah progression stop)
  • Unable to tranq Avichaea (Entrati Syndicate progstop)
  • Incorrect Cavia Standing earned from Bounties.  Edit: Still occurring! We'll be looking into a fix early next week!
  • Dante is missing custom Dual-Wield Pistol/Glaive animations. 
  • Loki's Damage Decoy Augment does not proc Radiation. 
  • Ruvox and Onos Evolution IV progress does not track for Clients.

Fixed in Hotfix #3:

  • Screen on TennoCon 2024 Syandana cannot have its tint changed.
  • Dante being used for a certain part of the Whispers in the Walls Quest resulting in progression stop.
  • Drift Mods not being rewarded from Lua Hall of Ascension Puzzles. 
  • Steel Path Cavia/Holdfast Bounties matchmaking players into the Normal Path variants. 

Fixed in Hotfix #4:

  • Clients unable to interact with Void Angels twice in a single mission to revive fallen Host - we are looking to have this fixed hopefully by next Hotfix!

Fixed in Hotfix #6:

  • Lohk Surge Cavia Bounty challenge sometimes does not register Lohk Surges.
  • Omni Fissures on the Zariman and Albrecht's Labs do not have public matchmaking.
  • Inconsistencies with Line of Sight with low FOV settings and other cases of the Warframe breaking its own LOS.
    • (This is most obvious on Dante with his recent changes, but affects other Warframes as well) 

Fixed in Hotfix #7:

  • Kubrow Nexus Fur Pattern shows bright patches of skin unaffected by fur color. 

Known Issues Requiring a Code Fix:
For a refresher of what entails with a Code Fix, check out our Warframe Lexicon!

  • Clients with Semi-Cloak Invisibility customizations equipped will have Glow-Cloak applied instead if the Host has Glow-Cloak equipped.
  • Red Energy appearing more like magenta for certain Ephemeras and FX-heavy Syandanas/etc. 
    • This includes inconsistences with other colors as well. 
  • Voidrig cannot throw its Necraweb Grenade. 
  • Pack Leader Melee Attacks can reduce companion Overguard. (not just Pack Leader)
  • Ruvox finisher animations are slower than intended.
  • Heavy Attack Wind Up speed being incorrectly displayed in the Arsenal.

===================

With the Dante changes, there have been plenty of conversations about LoS and squad-given Overguard. For a look at our plans for next week, please review our official post: 

 

Edited by [DE]Taylor
update apr 17
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