Jump to content
Dante Unbound: Known Issues ×
Dante Unbound: Share Bug Reports and Feedback Here! ×

Status Effects Graphic Bug -> Performance Issues.


Burnthesteak87
 Share

Recommended Posts

I noticed this while using the Corrosive Status on my melee weapon (Dual Ichor).

During the game, the graphic particles characteristic of Corrosive ( the green electricity) tend to increase by number over time: when you start the mission, the weapon is clearly visible, but while the time goes on it totally gets covered by these particles.

This results in an heavy weightening for the RAM because of the multiple reflections on the enemies, on the team mates, on the ground, et cetera.

I didn't test it with other status effects.

STARTING STATE:

http://i.imgur.com/r9dSZHa.jpg

 

LATER STATE:

http://i.imgur.com/G0zzD3X.jpg

 

 

If anyone is having the same issue, then it can be solved temporarily by setting off the Dynamic Lighting: this will cut away the glow reflections on your warframe and the objects around it, but it won't lower the number of particles on your weapons (and it's relative weight on your -and other's- RAM).
Please fix this.
 

Edited by Burnthesteak87
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...