Burnthesteak87 Posted November 27, 2013 Share Posted November 27, 2013 (edited) I noticed this while using the Corrosive Status on my melee weapon (Dual Ichor). During the game, the graphic particles characteristic of Corrosive ( the green electricity) tend to increase by number over time: when you start the mission, the weapon is clearly visible, but while the time goes on it totally gets covered by these particles. This results in an heavy weightening for the RAM because of the multiple reflections on the enemies, on the team mates, on the ground, et cetera.I didn't test it with other status effects.STARTING STATE:http://i.imgur.com/r9dSZHa.jpg LATER STATE:http://i.imgur.com/G0zzD3X.jpg If anyone is having the same issue, then it can be solved temporarily by setting off the Dynamic Lighting: this will cut away the glow reflections on your warframe and the objects around it, but it won't lower the number of particles on your weapons (and it's relative weight on your -and other's- RAM).Please fix this. Edited November 28, 2013 by Burnthesteak87 Link to comment Share on other sites More sharing options...
Burnthesteak87 Posted November 28, 2013 Author Share Posted November 28, 2013 PS: Late in the game (10mins+) the framerate is heavily injured even if you set off Dynamic Lighting. Link to comment Share on other sites More sharing options...
Burnthesteak87 Posted November 28, 2013 Author Share Posted November 28, 2013 The same happens with "VIRAL" status. http://i.imgur.com/x1rbL9f.jpghttp://i.imgur.com/eQhp7YM.jpg Link to comment Share on other sites More sharing options...
Burnthesteak87 Posted November 28, 2013 Author Share Posted November 28, 2013 - Fixed gas, viral, and corrosive melee fx on non-Tenno weapons causing performance issues. https://forums.warframe.com/index.php?/topic/139996-hotfix-1111/ Really Thanks DE. Link to comment Share on other sites More sharing options...
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