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With the new touchups to statuses and resistances, Gas doesn't feel that bad to try out now. That being said, the one apparent thing is that when you land a high-damage gas proc, it will likely be immediately overwritten by a weak one. If they could make it so Gas always keeps the highest damage proc and uses all other hits to reset the duration time, that would be a nice QOL.

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I’ve been trying to figure out how to make one build to rule them all since they took away reasons to not do that, and since gas is figuring into my current attempts, I support this idea (at least until I learn of something better)

edit: Also it just makes sense; I wasn’t aware this was a thing until just now

Edited by Merkranire
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All they need to do is remove that unnecessary 10-instance cap. Gas cloud range should stop increasing after 10 stacks to prevent it from becoming another AoE crisis, stacks gained after the cap should only add new DoT instances.

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