vixenpixel Posted Monday at 09:42 AM Share Posted Monday at 09:42 AM (edited) 🤪 Edited 22 hours ago by vixenpixel 2 Link to comment Share on other sites More sharing options...
Eli_Beeblebrox Posted Wednesday at 09:42 PM Share Posted Wednesday at 09:42 PM I thought ground finishers were bugged, shame on me for not reading the patch notes. Melee Crescendo is so tedious when building it one at a time. This needs to be addressed. 1 Link to comment Share on other sites More sharing options...
SolStreak Posted yesterday at 12:57 AM Share Posted yesterday at 12:57 AM I haven't tried the new ground finisher on a bunch of ragdolled enemies, but if I understand your description correctly, ground finisher becomes an actual single target finisher, instead of a normal melee attack that counts as a finisher, after the change. Instead of an alternative way to kill enemies with finisher, I guess ground finisher is now just normal finisher... but on the ground. 1 Link to comment Share on other sites More sharing options...
vixenpixel Posted yesterday at 09:53 AM Author Share Posted yesterday at 09:53 AM (edited) 🤪 Edited 22 hours ago by vixenpixel 1 Link to comment Share on other sites More sharing options...
vixenpixel Posted 22 hours ago Author Share Posted 22 hours ago Omygod. I have a confession to make. Ground finishers are actually not bad at all now. I just realised I should have tested it better. They are actually super good, much better than before. If you have more than one downed, you finish all of them like its always been. I was originally confused because there actually IS NOT a marker denoting that they are ready to be finished. You just activate on downed enemies and it does it. So... I will bear the cross of being an idiot. Thank you DE for making such a good change. Im so embarassed... Link to comment Share on other sites More sharing options...
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