Athis891 Posted August 21 Share Posted August 21 When Grave Spirit (3) is active, enemies affected by Doom (2) are meant to absorb DOUBLE damage from your sources, while also doubling the Crit Damage buff from Grace Spirit (3). With the Spectral Spirit augment, only the Crit Damage is getting doubled, NOT the absorption. This occurs on both naturally casted Doom (2) and when it is applied by the Spectral Spirit Augment. Also when a helminth ability is subsumed over Dagath's Doom (2), the Doom de-buff applied by the Spectral Spirit augment incorrectly inherits ability stats. It properly uses Ability Duration to scale the effect duration, but it DOES NOT utilize Ability Strength to scale the absorbed damage (it uses default 100% strength values regardless of what your strength is) With both of these bugs, this reduces Doom's potential absorption values from 200% to 30% which is a HUGE loss for Dagath and makes the ability about 7x less effective than it should be. Link to comment Share on other sites More sharing options...
Void2258 Posted August 22 Share Posted August 22 (edited) The doom effect needs to be moved to her passive. Ever since they added the augment and almost everyone using it helminthed over the 2, it's been bug city due to the effect being part of the 2 itself even though it still is supposed to work without it. Also, with 2 helminthed, all details about what the doom effect does are lost to the player (details are in the description of 2). Edited August 22 by Void2258 1 Link to comment Share on other sites More sharing options...
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