FatZachary Posted September 13 Share Posted September 13 While moving Malignant force and Rime Rounds around on my Quartakk, I noticed my critical chance would change by 0.1%. If one of the two mentioned mods were within the first mod slot, the critical chance would be 68.9%, whereas any other mod would result in the reduction to 68.8%. Mods used to create this effect were inserted into the weapon in this order: R0 Malignant Force - R9 Serration (in Madurai polarity slot) - R5 Shred (in Madurai polarity slot) - R5 Vigilante Fervor R3 Hammer Shot - R5 Vigilante Armaments - R5 Point Strike - R3 Rime Rounds Link to comment Share on other sites More sharing options...
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