CerebralThief Posted Thursday at 05:00 AM Share Posted Thursday at 05:00 AM The movement in this game is so fluid, yet mantling always grinds your momentum to a complete halt. Apart from maybe Drifter I don't think there are any situations where mantling is necessary. I would love an option to disable it. 2 Link to comment Share on other sites More sharing options...
Traumtulpe Posted Thursday at 05:13 AM Share Posted Thursday at 05:13 AM The only time my character mantles is if I Void Sling or bullet jump through a level, and I get too close to a potted plant or some other doodad. Never ever have I actually wanted to perform that extremely slow and obsolete animation, that the game doesn't even let you cancel. Wall attacks are in a similar situation; Absolutely unfit for purpose (you can't and won't ever want to attack something with it), only happen unintentionally, and makes you think "oh god no, I was too close to the wall when I pressed the attack button and now I have to sit through that silly long animation that does nothing". 1 Link to comment Share on other sites More sharing options...
Nekomian Posted Thursday at 07:35 AM Share Posted Thursday at 07:35 AM AFAIK in prior topics like this they've stated that they might review it but no to a toggle / disabling mantling, as the alternative (falling into a pit or down from a ledge) feels worse. Link to comment Share on other sites More sharing options...
Pakaku Posted Thursday at 09:34 AM Share Posted Thursday at 09:34 AM (edited) Vaulting is so painful to be forced through, and if Pablo says skill issue, then I say not knowing how to bullet-jump or wall-jump out of a pit is just as much of a skill issue Edited Thursday at 09:35 AM by Pakaku 1 Link to comment Share on other sites More sharing options...
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