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Too Many Weapons With Puncture As The Highest Damage?


White_Raven
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Seriously, DE, you guys need to look through all the weapons cause there are too many with puncture as their main damage. No hate love for Corpus and Infested?

 

Anyone agree?

 

EDIT: I'm talking about primary and secondary. Melee with slash damage doesn't count.

Edited by White_Raven
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There is indeed a lot of puncture damage out there. Especially among the secondary weapons. At the same time, Damage 2.0 turned the Burston into a wonderful weapon. I am very happy I formaed it multiple times.The base damage is low, but even across the board. Making it useful across any enemy. Just apply the appropriate pokemon element you need.

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I honestly think damage 2.0 was a little misguided.  Weapons should not be "faction-specfic."  I feel damage types should be homogenized more so that instead of a weapon doing, say, 20 piercing, 5 slashing and 5 impact, it should instead deal 12 piercing, 9 slashing, 9 impact, just as an example.  A few weapons can be kept as a more extreme ratio perhaps, but otherwise I think this ought to be the norm.

 

Variety can be achieved in more interesting ways than "what factions you can't use this against viably."

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