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Mod Capacity Suggestion


Xylia
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This new experience nerf that is about to plague us is really going to suck if they go through with it.

 

So, in light of that (even if they don't go through with it), here's another suggestion:

 

Since Unranked Weapons are so horrible to level or kill anything with, why don't we try something new:

 

BEFORE:

Unranked: 0 Mod Capacity

30, No Potato: 30 Mod Capacity

30, Potato: 60 Mod Capacity

 

NEW SUGGESTION:

 

Unranked: 10 Mod Capacity

30, No Potato: 40 Mod Capacity

Unranked, Potato: 20 Mod Capacity

10, Potato: 30 Mod Capacity

20, Potato: 50 Mod Capacity

30, Potato: 60 Mod Capacity

 

This would allow us to stick some mods on unranked/unpotato'd weapons to make them not as much of a pain to level, while not contributing to power creep when your weapons are 30.

 

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Shark dude ah no, Its a good idea. Try reading what Grandarex said, anyhow the OP made that pretty clear.

 

Also, why cant I quote people? The button sends me to the reply window but without the quote....

dunno why you can't quote, i just tried it and it worked for me.  Sorry can't be more help.

 

And the idea is kinda good - I really don't like the uneven capacity increase if you have a potato in it, but I would love to be able to put mods into unranked weapons, much like we can mod unranked warframes (thank you auras).

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