Vaskadar Posted January 8, 2014 Share Posted January 8, 2014 To the original poster: Yes, kills don't matter, but the difficulty curve does. Trivializing high-end content with weaponry kills the game for people, it takes away the challenge of the game and creates boredom, people quitting because of boredom is a bad thing, mmkay? Link to comment Share on other sites More sharing options...
Post_Scriptum Posted January 8, 2014 Share Posted January 8, 2014 To the original poster: Yes, kills don't matter, but the difficulty curve does. Trivializing high-end content with weaponry kills the game for people, it takes away the challenge of the game and creates boredom, people quitting because of boredom is a bad thing, mmkay? Actually OP is saying that while brakk was too op and definitely needed a nerf, it shouldnt have come out too op in the first place. Link to comment Share on other sites More sharing options...
Nnazqul Posted January 8, 2014 Share Posted January 8, 2014 It was OP , It is OP and the way they dealt with it was wrong.A straight down damage nerf would've suffice. Link to comment Share on other sites More sharing options...
Fulmir Posted January 8, 2014 Share Posted January 8, 2014 There is no reason an event reward weapon should completely out-pace every other weapon in the game. These events are something DE is going to keep doing and I'd hate to see the "regular" weapons become worthless to older players because every normal weapon has something from an event that just flat trumps it. Link to comment Share on other sites More sharing options...
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