Outblade Posted December 22, 2013 Share Posted December 22, 2013 Pretty please? :D Link to comment Share on other sites More sharing options...
Alighierian Posted December 22, 2013 Share Posted December 22, 2013 yes please corpus helmets seem more resistant than grineer armour xD Link to comment Share on other sites More sharing options...
noveltyhero Posted December 22, 2013 Share Posted December 22, 2013 I swear it is a bit broken. It goes through some stuff and not some other stuff which may be thinner. Link to comment Share on other sites More sharing options...
xWindScar Posted December 22, 2013 Share Posted December 22, 2013 That greedy milk in their skulls is thicker than you think. Link to comment Share on other sites More sharing options...
EvanTheNewbie Posted December 22, 2013 Share Posted December 22, 2013 I enjoy having their heads be near invulnerable. I mean, that's their gimmick, right? Link to comment Share on other sites More sharing options...
AttackNitro Posted December 22, 2013 Share Posted December 22, 2013 Punch through does go through though? Link to comment Share on other sites More sharing options...
HAR1MAU Posted December 22, 2013 Share Posted December 22, 2013 I dunno :3. Link to comment Share on other sites More sharing options...
Hyunsai Posted December 22, 2013 Share Posted December 22, 2013 Leave the Corpus alone ! It's not like we don't have TONS of methods of killing them already. Link to comment Share on other sites More sharing options...
DarknightK Posted December 22, 2013 Share Posted December 22, 2013 Leave the Corpus alone ! It's not like we don't have TONS of methods of killing them already. More methods are never enough. Link to comment Share on other sites More sharing options...
shut Posted December 23, 2013 Share Posted December 23, 2013 (edited) I enjoy having their heads be near invulnerable. I mean, that's their gimmick, right? The original concept was to have armor-piercing rounds deal massive damage to the heads because they pierce through the metal. I think that needs to carry over to Damage 2.0-- certain elements (that intuitively make sense, of course) need to be able to pass through the helms. Such as: - Puncture - Lightning (Metal. Lightning. Soft, fleshy head behind metal.) - Corrosive (the first Corrosive-dealing hit shouldn't deal normal damage, but make the head vulnerable to any type of damage for every hit to follow. Basically a "melting-that-armor-away" effect.) Maybe Impact and Blast too, depending on how much padding the helmets have by concept. Heat/Cold, too, depending on how well the heads are insulated behind the metal. Edited December 23, 2013 by SortaRandom Link to comment Share on other sites More sharing options...
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