VoidGhost Posted December 26, 2013 Share Posted December 26, 2013 (edited) What would you add in the game through devouring ideas from the word meditation ? Edited December 26, 2013 by VoidGhost Link to comment Share on other sites More sharing options...
Morgax Posted December 26, 2013 Share Posted December 26, 2013 I would mutate it into moderation. Link to comment Share on other sites More sharing options...
Archistopheles Posted December 26, 2013 Share Posted December 26, 2013 What would you add in the game devouring ideas from the word meditation ? Are you using google translate to make english threads? Post in your native tongue. Link to comment Share on other sites More sharing options...
VKhaun Posted December 26, 2013 Share Posted December 26, 2013 (edited) Melee mod. Builds up damage, like melee channel does with spending power, but based on a timer and give the tenno multiple swings with the damage boost instead of just one attack. Combat Meditation Through extreme concentration the tenno can engage in firefights with total clarity, watching for opportunity to launch a flurry of melee attacks. Rank 1: Builds up +25 damage over 50 seconds, lasts 5 attacks. Rank 2: Builds up +50 damage over 100 seconds, lasts 10 attacks. Rank 3: Builds up +75 damage over 150 seconds, lasts 15 attacks. Nitpick numbers if you must, but that's the general idea. You would always get the max number of attacks, that way people don't just leave it at minimum rank. With max rank, you might not wait the full 150sec each time, but whatever damage bonus you do build up you'll get for the full 15 attacks. Edited December 26, 2013 by VKhaun Link to comment Share on other sites More sharing options...
es.iiden Posted December 26, 2013 Share Posted December 26, 2013 (edited) Are you using google translate to make english threads? Post in your native tongue. umm that was as clear English..maybe you need to read more and take grammar lessons. He essentially states that using the word meditation, what ideas can you derive from it. what ideas can you generate from that one word into the game. On Topic. OP I can see meditation as some sort of buff enhancement in-between missions or for an extended amount of time. It would grant certain bonuses like speed, increased accuracy, reduced stamina usage, lowered energy cost, stuff like that. It would be a way to essentially buff up before a mission Then again this is a GhostVoid topic lol Edited December 26, 2013 by ThatWhichWasTaken Link to comment Share on other sites More sharing options...
VKhaun Posted December 26, 2013 Share Posted December 26, 2013 Are you using google translate to make english threads? Post in your native tongue. Don't be a $&*^. Maybe his language doesn't have a board or isn't terribly active. Link to comment Share on other sites More sharing options...
VoidGhost Posted December 26, 2013 Author Share Posted December 26, 2013 Melee mod. Builds up damage, like melee channel does with spending power, but based on a timer and give the tenno multiple swings with the damage boost instead of just one attack. Combat Meditation Through extreme concentration the tenno can engage in firefights with total clarity, watching for opportunity to launch a flurry of melee attacks. Rank 1: Builds up +25 damage over 50 seconds, lasts 5 attacks. Rank 2: Builds up +50 damage over 100 seconds, lasts 10 attacks. Rank 3: Builds up +75 damage over 150 seconds, lasts 15 attacks. Nitpick numbers if you must, but that's the general idea. You would always get the max number of attacks, that way people don't just leave it at minimum rank. With max rank, you might not wait the full 150sec each time, but whatever damage bonus you do build up you'll get for the full 15 attacks. BEYOND AWESOME !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Link to comment Share on other sites More sharing options...
spysweeper242 Posted December 27, 2013 Share Posted December 27, 2013 I would sit in the dojo and hit anyone with a stick who comes in. Link to comment Share on other sites More sharing options...
VoidGhost Posted December 27, 2013 Author Share Posted December 27, 2013 I would sit in the dojo and hit anyone with a stick who comes in. what type of stick ? Link to comment Share on other sites More sharing options...
Cobalt313 Posted December 27, 2013 Share Posted December 27, 2013 Melee mod. Builds up damage, like melee channel does with spending power, but based on a timer and give the tenno multiple swings with the damage boost instead of just one attack. Combat Meditation Through extreme concentration the tenno can engage in firefights with total clarity, watching for opportunity to launch a flurry of melee attacks. Rank 1: Builds up +25 damage over 50 seconds, lasts 5 attacks. Rank 2: Builds up +50 damage over 100 seconds, lasts 10 attacks. Rank 3: Builds up +75 damage over 150 seconds, lasts 15 attacks. Nitpick numbers if you must, but that's the general idea. You would always get the max number of attacks, that way people don't just leave it at minimum rank. With max rank, you might not wait the full 150sec each time, but whatever damage bonus you do build up you'll get for the full 15 attacks. That actually sounds pretty cool; would work great on stealth/tactical/controller Frames like Loki, Nyx, and Nekros. Link to comment Share on other sites More sharing options...
VoidWraith Posted December 27, 2013 Share Posted December 27, 2013 Maybe put up a "meditation" room for Dojos? Link to comment Share on other sites More sharing options...
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