Jinpu Posted March 21, 2013 Share Posted March 21, 2013 DE Please fix Dual Zoren melee bug. Whats the point of having fire rate of 2.0 when everytime I press "E" button, the melee action gets cut off by Charge. Fang does not have this problem. This is affecting gameplay. While fang is good against most mobs, they do not hit multiple targets and Dual Zoren does. So when I play missions with infected... fang is pretty much useless... Link to comment Share on other sites More sharing options...
PhoenixMercurous Posted March 21, 2013 Share Posted March 21, 2013 This bug is more widespred than just the Dual Zoren. I've had it happen on the amphis, dual heat swords, and scindo. I've never seen it in solo mod, so it seems to be an off-host only problem, likely related to latency. Link to comment Share on other sites More sharing options...
Jinpu Posted March 21, 2013 Author Share Posted March 21, 2013 really? i gotta try the solo mode thx :D Link to comment Share on other sites More sharing options...
CY13ERPUNK Posted March 21, 2013 Share Posted March 21, 2013 (edited) it is directly related to latency right now using melee in online games is just sketchy right now until they figure out what they screwed up me personally unless im the host i hate playing online as the lag is horrendous EDIT - ok i must just be lucky i am not experiencing it in solo play, but i do get it when grouped in online play, whatevs Edited March 22, 2013 by CY13ERPUNK Link to comment Share on other sites More sharing options...
Jinpu Posted March 21, 2013 Author Share Posted March 21, 2013 it is not related to latency. I tried solo mode and my work connection is super fast... I just think they messed up the melee formula somewhere. I want to hear from DE about this issue because I am not the only one complaining about this.... Bump! Link to comment Share on other sites More sharing options...
Zeneroth Posted March 22, 2013 Share Posted March 22, 2013 I am having this issue as well and I played in solo many times and still having it. Gram is fine though haven't use other after the patch so I dont know Link to comment Share on other sites More sharing options...
Shalliko Posted March 22, 2013 Share Posted March 22, 2013 I am having the problems too, and as vexing as it is, they have a lot on their plate at the moment. They had to release the patch less polished than then intended, but had to due to deadlines. I know DE_Steve has spent a lot of his sleep hours working out some of these bugs with the new patch and I'm sure it will be addressed soon. Update 7 is a big change for all of us, and while this certainly doesn't make it any easier, they do have a lot to do on their checklist of things to fix at the moment. Link to comment Share on other sites More sharing options...
G3rman Posted March 22, 2013 Share Posted March 22, 2013 It is happening to all melee weapons still. Link to comment Share on other sites More sharing options...
Shalliko Posted March 22, 2013 Share Posted March 22, 2013 I've actually died a few times soloing (failed my first mission solo today in fact) because of this bug. Kept locking out my animations, wouldn't let me jump and ground slam to cc. The ground executes need a bit of polishing too. Sometimes I will go to execute and it will do like 4 or 5 quick attacks and finally do execute animation once they stand back up. Not sure if that is entirely latency related or just a flaw in the new mechanic. Link to comment Share on other sites More sharing options...
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