I'm playing Excalibur. My worry is that the abilities of the frame feel mostly as extras - energy is too sparse to use them much, and three of the four are useless (the charge is great and only 25e, the blind is silly - why would I pay twice the energy to stun if I can just charge and kill?, the jump has no practical use that I've found, the aoe impale is four times the price of the charge for mostly the same effect). I pretty much only use the charge, and only as an "ohshi*"/spikethisboss button. Since, at least for my current frame and progress in the game, energy is sparse and abilities play a minor role, I wanted to ask, how does the significance of the warframe you're playing change later on? Do you get to use abilities more often, or is it still just "shoot gun, keep a single spike ability to dump energy on for emergencies"? (The Trinity seems to have an energy regen thing going on that bucks this trend, I want to try that frame as soon as possible, looks lots of fun).
Further, I like melee. It's pretty hard so I don't do it much - too easy to die. But I do want to specialize in it if it is possible, or at least use it to some extent. What are the better melee weapons on the market? The tooltip information is disappointingly vague.
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Fadeway
Hey, got a couple of questions.
I'm playing Excalibur. My worry is that the abilities of the frame feel mostly as extras - energy is too sparse to use them much, and three of the four are useless (the charge is great and only 25e, the blind is silly - why would I pay twice the energy to stun if I can just charge and kill?, the jump has no practical use that I've found, the aoe impale is four times the price of the charge for mostly the same effect). I pretty much only use the charge, and only as an "ohshi*"/spikethisboss button. Since, at least for my current frame and progress in the game, energy is sparse and abilities play a minor role, I wanted to ask, how does the significance of the warframe you're playing change later on? Do you get to use abilities more often, or is it still just "shoot gun, keep a single spike ability to dump energy on for emergencies"? (The Trinity seems to have an energy regen thing going on that bucks this trend, I want to try that frame as soon as possible, looks lots of fun).
Further, I like melee. It's pretty hard so I don't do it much - too easy to die. But I do want to specialize in it if it is possible, or at least use it to some extent. What are the better melee weapons on the market? The tooltip information is disappointingly vague.
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