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Weapons That Can Be Charged With Progressive Damage Increase.


SicSlaver
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Like a cannon that drains your energy when charged, getting +100 damage for every, say, 20 energy it drained. There should be a cost to that charge. Or maybe charging eats up ammo, like Stug does.

Bows use a different charge mechanic than Stug does. OP is only requesting that they have intervals before reaching their current charge damage.

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Are you talking about Lanka sir?

Lanka, Bows, Drakgoon (not sure if it does this already)... maybe even Miter, although that might conflict with the fire rate. Etc.

I'm seriously not sure why they haven't done this from the start. What's even more baffling is why they haven't changed anything yet.

 

"Oh, you've pulled a bow string back 0.01cm less than its maximum pull distance? Looks like it's going to have to fire as though you just lightly plucked it. Better luck next time, Tenno."

Edited by SortaRandom
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