Ritchel Posted February 7, 2014 Share Posted February 7, 2014 This crashing on mobile def wasnt fixed for me since U11. but a band-aid fix of making my texture settings to medium and all high fixed the problem dont tell me about multirendering/dx11 and tweaking/reainstalling/fixing my windows also tried memtest, gfx stresstest and all the scans that is appropriate, reinstalling wf, defrag analyze etc, ive tried them all, i was guided by a DE tech staff and apparently we both know to ourselves that we tried everything. kinda weird way back from high texture setting to medium setting sweitch ALONE solved the problem, and i decided to just close my support ticket problem and marked as "solved". i noticed crashing differs from players. you might crash on this but crash on other specific places the reply i got from a DE tech staff was a message that they havent still seen the problem and still trying to find it. or just ignoring the problem since very few of the masses are having these crashes. this made me regret supporting the game and will not further. i know very few will read this but, every update brings problems to some. Link to comment Share on other sites More sharing options...
Ritchel Posted February 7, 2014 Author Share Posted February 7, 2014 (edited) update 11 from max texture setting to medium for me not to crash update 12 from medium texture setting to low for me to not crash this is very alarming when update 13 comes the voids for me will become unplayable i think WF should make the minimum system requirements they stated higher since im above required but crashing. sigh. Edited February 7, 2014 by Ritchel Link to comment Share on other sites More sharing options...
TheJiggliestPoo Posted February 7, 2014 Share Posted February 7, 2014 This is absurd as I have the same issues in the void and I'm running on a R9 290x and a 4770k i7 which is capable of running this game at over 270 fps at all times and I receive stuttering as well as these crashing issues. I have no problems in any other games and I have tried vsync/triple buffering, different drivers, restarting, ect. Link to comment Share on other sites More sharing options...
RoboDoge Posted February 7, 2014 Share Posted February 7, 2014 This is absurd as I have the same issues in the void and I'm running on a R9 290x and a 4770k i7 which is capable of running this game at over 270 fps at all times and I receive stuttering as well as these crashing issues. I have no problems in any other games and I have tried vsync/triple buffering, different drivers, restarting, ect. It is Evolution engine problem. Changing settings wont solve anything. Sometimes i think that DE is closing their eyes on this issue, until they break the game for everyone and major S#&$storm comes. Link to comment Share on other sites More sharing options...
stolenname Posted February 8, 2014 Share Posted February 8, 2014 I'm having this problem as well, although haven't found a fix yet. Most infuriating thing is when game crashes before you can even take a step four times in a row, and you can't report the problem because the error reporting server seems to be ignoring you. Link to comment Share on other sites More sharing options...
zero_ace Posted February 9, 2014 Share Posted February 9, 2014 with each update game seems more unstable,texture related crushes,stuttering.... i went from high textures to low after u11 Link to comment Share on other sites More sharing options...
SystemFail Posted February 9, 2014 Share Posted February 9, 2014 I have the same problems but before update 12 I barely had any game crashes.The game becomes more buggy and more unplayable with the newest updates.This is a serious problem and it seems DE don't want to do anything about it. Link to comment Share on other sites More sharing options...
Setiel Posted February 9, 2014 Share Posted February 9, 2014 Update 12 brought great stability issues. Today more than 10 times when i complete mission objective game crashes before i can go to extraction point, it is more than annoying and this started with update 12. Also after update 12 game more often show me "Host Migration Process" and instead continuing where i left of in mission on new host server i'm returned to multiplayer menu. Link to comment Share on other sites More sharing options...
ErickJatobA Posted February 9, 2014 Share Posted February 9, 2014 In U11 I went to max settings to none, was playing like this til yesterday.The evolution engine is crashing again, it does not matter the video setting.I am really frustrated.I want to play, but the evolution engine wont let me. Link to comment Share on other sites More sharing options...
Backlash2323 Posted February 10, 2014 Share Posted February 10, 2014 update 11 from max texture setting to medium for me not to crash update 12 from medium texture setting to low for me to not crash this is very alarming when update 13 comes the voids for me will become unplayable i think WF should make the minimum system requirements they stated higher since im above required but crashing. sigh. I too am now having the same issues as all of you are having. I really hope the DE support team is looking into this matter. I'm new to the game and was really enjoying it until now.... :( Crashed thress times in a matter of fifteen minutes in a Void mobile Def mission. Link to comment Share on other sites More sharing options...
Lazarus_js Posted February 12, 2014 Share Posted February 12, 2014 i on average last about 3 seconds into an orokin void MD before my entire game crashes, this seems ot be especially on T1 MD somehow, no way in hell i can get my ember prime if i can never finish a mission Link to comment Share on other sites More sharing options...
1337xor Posted February 14, 2014 Share Posted February 14, 2014 (edited) I get crashes every 2-3 seconds after I enter a void mission since U12 came. After turning off/setting all my settings to low and I at least don't crash every time the mission starts (still can crash somewhere during the mission). Before U12 i was fine with my settings on high (though i have existing issues with the graphics card running out of memory after playing for some time, and I'm not the only one with the same graphics card facing this problem). I'm using a GTX 560 Ti, and I doubt it's because because the card can't handle it. Edited February 14, 2014 by 1337xor Link to comment Share on other sites More sharing options...
Jag272 Posted February 15, 2014 Share Posted February 15, 2014 Also started having these issues in U12 void. I will play through the entire mission with it stuttering crazily then right as i complete the final objective i assume the lotus message just seals the deal and crashes it. Never had any lag in void at all in U10/11 but 12 just lags me like crazy, i noticed in taskmanager the game is now apparently using 1.4gb of RAM, previously ive never seen it go above 750mb. Something clearly went wrong between updates. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now