InvaderMEEN Posted February 7, 2014 Share Posted February 7, 2014 (edited) It's really frustrating to me that I am limited to crafting just 1 Detonite Injector/Forma/Feilderon/What have you every 12 hours without rushing. Can we please be able to craft multiple of the same item, provided we have the materials to craft them? Perhaps, to rebalance it so as to keep the current system's "time cap" on crafting ClanTech weapons, it could cost an increasingly larger amount of credits to build multiple of the same item at the same time? For example, you go to craft a second Team Heal Restore x10, but the first Team Heal Restore x10 is still building, so it prompts you with: "You already have this item under construction. Would you like to start building another at a higher cost?" If you select yes, it costs 1.5x the credits it normally does to begin crafting. Then if you build a third, it costs 1.5x the amount of credits it took to build the second, and so forth. EDIT: How's about this: We can queue multiple of the same item, so we aren't forced to log in at weird hours just to be able to use the time you're not online? Credit to Loswaith for the idea. Also, a "cancel build" button would be really nice, in case you accidentally build two of the same warframe component. What are your guy's thoughts? Obviously the numbers here would need tweaking and balancing, but do you think the concept would fit? Edited February 8, 2014 by InvaderMEEN Link to comment Share on other sites More sharing options...
Silraed Posted February 7, 2014 Share Posted February 7, 2014 I think the system is perfectly fine. If you want the item now then spend the plat to rush it (that is the whole point of the system). Link to comment Share on other sites More sharing options...
InvaderMEEN Posted February 7, 2014 Author Share Posted February 7, 2014 I think the system is perfectly fine. If you want the item now then spend the plat to rush it (that is the whole point of the system). I just think it terribly unrealistic. Seriously? A futuristic foundry that can build an infinite amount of unique items at once, but when you try to build two of the same item at the same time, it says "OH NO! IT'S TOO MUCH FOR ME! I'LL DIE!" Link to comment Share on other sites More sharing options...
MetalGerbil Posted February 7, 2014 Share Posted February 7, 2014 its a time waster. its there as a time barrier so you are encouraged to use monies if you are impatient. sounds shady but really its a small price to pay for a free game. one that is this polished and has so much new content so often. its not about realism. not in a game where you play a space ninja anyways. fighting clones and mutant space zombies or whatever. Link to comment Share on other sites More sharing options...
TalonBlue Posted February 7, 2014 Share Posted February 7, 2014 I think the system is perfectly fine. If you want the item now then spend the plat to rush it (that is the whole point of the system). No. Link to comment Share on other sites More sharing options...
Silraed Posted February 7, 2014 Share Posted February 7, 2014 No. Thank you for your wisdom, oh great wise one. Link to comment Share on other sites More sharing options...
GSrevolution Posted February 8, 2014 Share Posted February 8, 2014 The system is fine as is, I think. It's obviously intentional because they want you to pay for rushing items. Not -ideal- but I'll deal with it. It would be really nice though, if we could set up the foundry so that it will automatically make that second item when the first item finishes, (provided you have the resources of course.) Link to comment Share on other sites More sharing options...
Saxfire Posted February 8, 2014 Share Posted February 8, 2014 Maybe only make multiple weapon craftings possiple, or maybe even keys aswell, or consumables, like health, ammo, energy etc. that wouldnt ruin or alter the "rushing" I don't think? Link to comment Share on other sites More sharing options...
Noble_Cactus Posted February 8, 2014 Share Posted February 8, 2014 its a time waster. its there as a time barrier so you are encouraged to use monies if you are impatient. sounds shady but really its a small price to pay for a free game. one that is this polished and has so much new content so often. its not about realism. not in a game where you play a space ninja anyways. fighting clones and mutant space zombies or whatever. I wouldn't say it's polished... But whoever is working on presentation and aesthetic design is doing a great job, no doubt. Link to comment Share on other sites More sharing options...
Loswaith Posted February 8, 2014 Share Posted February 8, 2014 Queuing would be good, concurrently I disagree with. Usually its things like resources or consumables are what you need to make multiples of, the time sink is part of the having to wait or spend platinum. A delay simply because you couldnt log in at X or Y time to start the next one because you are doing stuff in real life, shouldnt mean you miss out on utalising that time. Link to comment Share on other sites More sharing options...
ZeroPhobic Posted February 8, 2014 Share Posted February 8, 2014 Queuing would be good Queuing is a great idea. If we could set a number (no more than 10) of an item to make, I would be a happy guy. Link to comment Share on other sites More sharing options...
random__noob Posted February 8, 2014 Share Posted February 8, 2014 (edited) If you would be able to create multiples of one item at one time, you'd craft several times the same warframe component by accident. If multiples, then only for "Miscellaneous", where there is actual use for it. Edited February 8, 2014 by random__noob Link to comment Share on other sites More sharing options...
InvaderMEEN Posted February 8, 2014 Author Share Posted February 8, 2014 Queuing would be good, concurrently I disagree with. Usually its things like resources or consumables are what you need to make multiples of, the time sink is part of the having to wait or spend platinum. A delay simply because you couldnt log in at X or Y time to start the next one because you are doing stuff in real life, shouldnt mean you miss out on utalising that time. This actually is a really good idea. It would save me a lot of frustration, that's for sure. Also, perhaps a "cancel build" button? Link to comment Share on other sites More sharing options...
GSrevolution Posted February 9, 2014 Share Posted February 9, 2014 EDIT: How's about this: We can queue multiple of the same item, so we aren't forced to log in at weird hours just to be able to use the time you're not online? Credit to Loswaith for the idea. Also, a "cancel build" button would be really nice, in case you accidentally build two of the same warframe component. What are your guy's thoughts? Obviously the numbers here would need tweaking and balancing, but do you think the concept would fit? I like the idea. Queuing is fair and allows us to make multiple of the same items, but we still have to wait the full amount of time for the items to finish. It should also satisfy people looking for these type of foundry options to make it into a warframe app of some sort. Link to comment Share on other sites More sharing options...
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