LoveYourEnemy Posted February 16, 2014 Share Posted February 16, 2014 Just noticed how odd the holstering animation is on pole weapons (most notably the Jat Kittag). It is holstered by the very end of the weapon and the heavy end is just hanging off. It looks like it's defying physics honestly and just doesn't look right. Anyone else feel this is wierd? Link to comment Share on other sites More sharing options...
EclecticDragon Posted February 16, 2014 Share Posted February 16, 2014 These are just place holder holster positions. So your feed back for it until then. Link to comment Share on other sites More sharing options...
shut Posted February 16, 2014 Share Posted February 16, 2014 (edited) I agree, especially considering that the player ends up holding the middle of the bar anyways (and I assume that Jat will remain this way after its moveset revamp). Its current position makes it look like the player's going to swing it around by the skinny end. Orthos seems fine, but the Jat definitely needs to be higher up. The skinny end should be sticking at least a foot or two above the player's head. Edited February 16, 2014 by SortaRandom Link to comment Share on other sites More sharing options...
Noogums Posted February 16, 2014 Share Posted February 16, 2014 Locking this thread because these positions will change soon, around the time Melee 2.0 comes. Hold your feedback until then. Link to comment Share on other sites More sharing options...
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