Jump to content
Dante Unbound: Share Bug Reports and Feedback Here! ×

Animations Cutting Off


Qynchou
 Share

Recommended Posts

When you execute a jump attack the light from the attack itself fades out but the light that is reflected onto the ground is cut off.

Same thing for zephyr tornadoes, I think it would be much more aesthetically pleasing if they would fade out rather than just straight up cut off.

Cheers.

Edited by Qynchou
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...