AfroGamerNinja Posted March 8, 2014 Share Posted March 8, 2014 Why don't we make Hallowed Ground and Smite dual-purpose, as in when a Tenno is affected by it, it gets healed while it deals damage when used on enemies? Link to comment Share on other sites More sharing options...
CasuLL Posted March 8, 2014 Share Posted March 8, 2014 hmmm i guess not a bad idea since he is a Paladin frame, which is supposed to be a tank and a healer at the same time.. Link to comment Share on other sites More sharing options...
Archwizard Posted March 8, 2014 Share Posted March 8, 2014 (edited) Smite, I could see the bouncing bolts healing nearby allies if they don't hit any enemies after a certain number of bounces (affected by Power Duration, perhaps?). Hallowed Ground should have some kind of defensive buff to allies standing in it. The righteous shall not fall on hallowed ground. Edited March 8, 2014 by Archwizard Link to comment Share on other sites More sharing options...
Nervara Posted March 8, 2014 Share Posted March 8, 2014 Oberon was definitely a rushed frame. It's sad to say but I was very disappointed. To start he's fat, I wouldn't mind the other gaps but I'm very picky about the look of my frame. His legs don't even look like they could support his portly torso. Some of his abilities need a damage buff and maybe a stun chance. Link to comment Share on other sites More sharing options...
NitroMidgets Posted March 8, 2014 Share Posted March 8, 2014 I would like to see Oberon get some attention at some point. Link to comment Share on other sites More sharing options...
Jin_Lightning Posted March 9, 2014 Share Posted March 9, 2014 (edited) I use Oberon as a main, and even I have to say that Hallowed Ground needs...SOMEthing else. Some ideas I had: 1) It makes your shields recharge quicker, and shorted the time it takes for shields to start recharging 2) It regenerates stamina, making this skill amazing for upcoming Melee 2.0 3) Allies have immunity to status effects 4) When enemies are damaged, alies on Hallowed Ground are healed for % of dmg 5) Ally elemental attacks are stronger. This includes frame powers, and weapon elemental mods Any thoughts? -Jin Edited March 9, 2014 by Jin_Lightning Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now