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Archwizard

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About Archwizard

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  1. I can see both sides on the leaderboards front. On the one-hand, leaderboards give people a reason to go back and do the new event again for a better score, which can potentially allow people who didn't do the event Day 1 a chance to get a group together. Plus when it comes to free-to-play games, it never hurts to have goals to set for oneself to mitigate burnout. On the other though... the spirit of competition is only fostered when people are encouraged to be good sports and can't afford to be caught cheating, neither of which is particularly helped by the anonymity of the internet and low stakes of a video game; it just encourages people to find the cheesiest way to the highest score. I remember the days when Warbros would exploit to win events on the final day, then flood the forums with their toxicity and bragging before they could have their scores revoked.
  2. Excellent! One question. It appears that for many (albeit not all - Nyx's Psychic Bolts being one notable exception) abilities, the mixed energy effects reuse the old Ability Energy Color system where brightness is directly tied to alpha value. This means using dark or black energy will lead to many particle effects being transparent, colorless in the cases of Exalted weapons, or simply washed-out/overridden by bright energy colors. Will this be addressed in the near future to allow players to mix in visibly dark energy effects?
  3. The frequent, blinking Convergence orb induces headaches and migraines, making Lens’d frames annoying to play when not farming Focus. Might we see a means to distill Focus Lenses when they’re not in use, or at least to toggle Convergence procs? Presently if a Sentinel or Companion dies, the only way to bring it back is to die and spend a self-Revive. Could we perhaps see an alternate means to forcibly revive them mid-mission, such as a consumable? Is there any concern that Warframe ability kits are becoming too complex? Important facets of frames like Limbo, Oberon, Frost, Saryn, etc. are not mentioned in-game, so players who missed the patch notes don't know to roll to cancel Banish, combine Hallowed Ground with Renewal for armor, or cast Freeze to break Snow Globe. Since Steve discussed addressing “mandatory” mods like Serration and multishot, you’ve added Primed Point Blank, Primed Pressure Point and Riven mods to the game, which reinforce the current system. Have you officially gone back on plans to address these mods in Damage 3.0? Players allied with New Loka/Perrin Sequence have no means to obtain the Large Shield Restore blueprint, even though all four Large Restore blueprints are available to allies of Cephalon Suda/Arbiters of Hexis. Might we see this playing field leveled out in the future? While it is understandable why entering a Conduit in Sanctuary Onslaught resets abilities and energy, why does it not also reset things like ammo, health or fallen companions?
  4. The frequent, blinking Convergence orb induces headaches and migraines, making Lens’d frames annoying to play when not farming Focus. Might we see a means to distill Focus Lenses when they’re not in use, or at least to toggle Convergence procs? Presently if a Sentinel or Companion dies, the only way to bring it back is to die and spend a self-Revive. Could we perhaps see an alternate means to forcibly revive them mid-mission, such as a consumable? Is there any concern that Warframe ability kits are becoming too complex? Important facets of frames like Limbo, Oberon, Frost, Saryn, etc. are not mentioned in-game, so players who missed the patch notes don't know to roll to cancel Banish, combine Hallowed Ground with Renewal for armor, or cast Freeze to break Snow Globe. Since Steve discussed addressing “mandatory” mods like Serration and multishot, you’ve added Primed Point Blank, Primed Pressure Point and Riven mods to the game, which reinforce the current system. Have you officially gone back on plans to address these mods in Damage 3.0? Players allied with New Loka/Perrin Sequence have no means to obtain the Large Shield Restore blueprint, even though all four Large Restore blueprints are available to allies of Cephalon Suda/Arbiters of Hexis. Might we see this playing field leveled out in the future? While it is understandable why entering a Conduit in Sanctuary Onslaught resets abilities and energy, why does it not also reset things like ammo, health or fallen companions? Akvasto Prime: When?
  5. Chroma Prime's release has returned the question: Will we ever be able to switch his elements on the fly? And with his first and fourth abilities near universally decried as impractical skills, will he be getting a revamp any time soon? The frequent, blinking Convergence orb induces headaches and migraines, making Lens’d frames annoying to play when not farming Focus. Might we see a means to distill Focus Lenses when they’re not in use, or at least to toggle Convergence procs? Presently if a Sentinel or Companion dies, the only way to bring it back is to die and spend a self-Revive. Could we perhaps see an alternate means to forcibly revive them mid-mission, such as a consumable? Is there any concern that Warframe ability kits are becoming too complex? Important facets of frames like Limbo, Oberon, Frost, Saryn, etc. are not mentioned in-game, so players who missed the patch notes don't know to roll to cancel Banish, combine Hallowed Ground with Renewal for armor, or cast Freeze to break Snow Globe. Since Steve discussed addressing “mandatory” mods like Serration and multishot, you’ve added Primed Point Blank, Primed Pressure Point and Riven mods to the game, which reinforce the current system. Have you officially gone back on plans to address these mods in Damage 3.0? Players allied with New Loka/Perrin Sequence have no means to obtain the Large Shield Restore blueprint, even though all four Large Restore blueprints are available to allies of Cephalon Suda/Arbiters of Hexis. Might we see this playing field leveled out in the future? While it is understandable why entering a Conduit in Sanctuary Onslaught resets abilities and energy, why does it not also reset things like ammo, health or fallen companions? Akvasto Prime: When?
  6. Should we expect a Chroma Rework/Update to come with this? The element-swapping mechanic is only useful for Elemental Ward, and still can't be changed on the fly despite Steve's previous declarations. His first ability offers little utility due to its tiny effect area and focus on Status, and has poor damage-scaling even with Vex Armor. His fourth ability's only useful function is CC, which is unpredictable after the initial summon due to its randomized AI. And Chroma functionally has no passive whatsoever, since the element-swap is a part of his abilities.
  7. The frequent, blinking Convergence orb induces headaches and migraines, making Lens’d frames annoying to play when not farming Focus. Might we see a means to distill Focus Lenses when they’re not in use, or at least to toggle Convergence procs? Presently if a Sentinel or Companion dies, the only way to bring it back is to die and spend a self-Revive. Could we perhaps see an alternate means to forcibly revive them mid-mission, such as a consumable? Is there any concern that Warframe ability kits are becoming too complex? Important facets of frames like Limbo, Oberon, Frost, Saryn, etc. are not mentioned in-game, so players who missed the patch notes don't know to roll to cancel Banish, combine Hallowed Ground with Renewal for armor, cast Freeze to break Snow Globe, etc. Since Steve discussed addressing “mandatory” mods like Serration and multishot, you’ve added Primed Point Blank, Primed Pressure Point and Riven mods to the game, which reinforce the current system. Have you officially gone back on plans to address these mods in Damage 3.0? Players allied with New Loka/Perrin Sequence have no means to obtain the Large Shield Restore blueprint, even though all four Large Restore blueprints are available to allies of Cephalon Suda/Arbiters of Hexis. Might we see this playing field leveled out in the future? While it is understandable why entering a Conduit in Sanctuary Onslaught resets abilities and energy, why does it not also reset things like ammo, health or fallen companions? Akvasto Prime: When?
  8. The frequent, blinking Convergence orb induces headaches and migraines, making Lens’d frames annoying to play when not farming Focus. Might we see a means to distill Focus Lenses when they’re not in use, or at least to toggle Convergence procs? Presently if a Sentinel or Companion dies, the only way to bring it back is to die and spend a self-Revive. Could we perhaps see an alternate means to forcibly revive them mid-mission, such as a consumable? Is there any concern that Warframe ability kits are becoming too complex? Important facets of frames like Limbo, Oberon, Frost, Saryn, etc. are not mentioned in-game, so players who missed the patch notes don't know to roll to cancel Banish, combine Hallowed Ground with Renewal for armor, or cast Freeze to break Snow Globe. Since Steve discussed addressing “mandatory” mods like Serration and multishot, you’ve added Primed Point Blank, Primed Pressure Point and Riven mods to the game, which reinforce the current system. Have you officially gone back on plans to address these mods in Damage 3.0? Players allied with New Loka/Perrin Sequence have no means to obtain the Large Shield Restore blueprint, even though all four Large Restore blueprints are available to allies of Cephalon Suda/Arbiters of Hexis. Might we see this playing field leveled out in the future? While it is understandable why entering a Conduit in Sanctuary Onslaught resets abilities and energy, why does it not also reset things like ammo, health or fallen companions? Akvasto Prime: When?
  9. Vauban and Nyx both need new passives. In Nyx's case, her passive directly runs counter to her kit. Mind Control, Chaos and Absorb all rely on the damage output of the enemy in order to maximize their mileage. Not only is her passive random, but by disarming the enemies she controls, Nyx's passive has a chance to weaken her damage output. Furthermore, it means the domain of Chaos overlaps with Loki's Irradiating Disarm - in the sense that the Venn diagram of the pair is a donut with Chaos in the hole. Instead, Nyx would do better with a passive that increases the damage dealt to enemies. Perhaps something like increasing headshot damage to enemies near her or her victims? While I'm at it, I might suggest something telekinesis-related for Psychic Bolts' replacement, like an effect that can cluster Chaos/Absorb targets or position her Mind Control victim near groups of enemies. As for Vauban, he gets 12 armor for every Tenno in Range of him. 12. Here's some napkin math on that: That's terrible, and frankly Vauban isn't an armor frame. With his abilities, his specialty is in making sure enemies aren't attacking at all, making the passive a waste on him anyway; if it were on a highly armored, tank specialized frame like Valkyr it might be worthwhile, but not the frame with the second-lowest base armor in the game. Ironically, in Vauban's case, he would do far better with something more support oriented - even Nyx's current passive. Personally I might recommend recharging ammo to himself and allies within range of him, or something that takes advantage of the rapid multi-hitting effects of his abilities, but there's always room for something more creative given the lack of cohesion within his kit.
  10. I'm basing all of these questions off the last time Melee 3.0 was discussed, so it's possible everything I'm about to ask is already internally outdated. That said: If the point of Comboing was to give a degree of scalability to melee weapons to make them competitive with firearms, doesn't the removal of a stacking Combo multiplier put melee back where it was before? And if discharging the multiplier requires a Channeled attack, what's to prevent Comboing builds from being devalued? How will the changes to Comboing and Channeling affect Wukong's ultimate? Or abilities that inherited the Combo multiplier but can't discharge Channeling, like Landslide or Dual-Wielding? Venka Prime's increased Comboing multiplier? Will Naramon's Power Spike and Zenurik's Inner Might change? Will Acolyte melee mods stay the same? Will they ever be usable on Exalted melee weapons? How will these changes affect Channeling mods like Life Strike? And for some non-melee questions:
  11. Huh. Could've sworn it was. My b then. Even still, Akvasto Prime's been in pretty high demand since Vasto Prime was released, and Vasto Prime won't be in the vault forever.
  12. So was Lex Prime when Aklex Prime was released. Baro's nice like that.
  13. The frequent, blinking Convergence orb induces headaches and migraines, making Lens’d frames annoying to play when not farming Focus. Might we see a means to distill Focus Lenses when they’re not in use, or at least to toggle Convergence procs off? Or possibly a rework to Focus to remove Convergence altogether? Presently if a Sentinel or Companion dies, the only way to bring it back is to die and spend a self-Revive. Could we perhaps see an alternate means to forcibly revive them mid-mission, such as a consumable? Is there any concern that Warframe ability kits are becoming too complex? Important facets of frames like Limbo, Oberon, Saryn, etc. are not mentioned in-game, and many players who missed the patch notes still don't even know to roll to cancel Banish or use Freeze to pop Snow Globe. Since Steve discussed addressing “mandatory” mods like Serration and multishot, you’ve added Primed Point Blank, Primed Pressure Point and Riven mods to the game, which reinforce the current system. Have you officially gone back on plans to address these mods in Damage 3.0? Players allied with New Loka/Perrin Sequence have no means to obtain the Large Shield Restore blueprint, even though all four Large Restore blueprints are available to allies of Cephalon Suda/Arbiters of Hexis. Might we see this playing field leveled out in the future? While it is understandable why entering a Conduit in Sanctuary Onslaught resets abilities and energy, why does it not also reset things like ammo, health or fallen companions? With the influx of new players from recent events, are there any plans in place to hide or mask Spoiler Mode from players who haven't completed The Second Dream yet? Akvasto Prime: When?
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