Kanotashi Posted March 24, 2014 Share Posted March 24, 2014 (edited) I dont know if someone has already thought of this, but I will give it a try.Besides using them for Dragon keys for vault runs, Don't you hate having all these useless tower keys you dont want to use? All these Tower 1 keys sitting in your inventory, the main key you want is a Tower 3 version.I have alot of T1 Survival Keys and it is hard enough to look for Tower 3 Survival Keys,Maybe there can be a feature where we can fuse these tower keys to become the next tier?A blueprint that can let you fuse keys to get the key you want3 T1 Keys make a T2 Key,(T1) + (T1) + (T1) = (T2)and 2 T3 Keys make a T3 Key?(T2) + (T2) = (T3)Just an Idea, T3 is in such high demand, and key farming takes a bit of a long time, and sometimes you wont get what you want. Some of us don't really want to waste a trade for a key either. It doesnt seem like a bad idea, can make use of those T1 keys that are sitting there Edited March 24, 2014 by Kanotashi Link to comment Share on other sites More sharing options...
Omega224 Posted March 24, 2014 Share Posted March 24, 2014 a recipe based key transmutation I like the idea Link to comment Share on other sites More sharing options...
kaboomonme Posted March 24, 2014 Share Posted March 24, 2014 The most flawless way to implement T4 to T6 Void without diluting drop tables!GENIUS! Link to comment Share on other sites More sharing options...
Altey Posted March 24, 2014 Share Posted March 24, 2014 Bump Link to comment Share on other sites More sharing options...
ukovalian Posted March 24, 2014 Share Posted March 24, 2014 They'd need to be the same key though so you couldn't make a T2 ext from three T1 survival Link to comment Share on other sites More sharing options...
St0l3n_ID Posted March 24, 2014 Share Posted March 24, 2014 The most flawless way to implement T4 to T6 Void without diluting drop tables! GENIUS! Actually thats rather stupid. Getting into high level missions would take long grind sessions to get it done. Lets assume you want to get into T6 starting with T1 keys: One T6 = 3xT5 -> 3xT5 = 9xT4 -> 9xT4 = 27xT3 -> 27xT3 = 81xT2 -> 81xT2 = 243xT1 You really wanna farm at least 27 T3's to get at T6? Or 243 T1's in that matter? Dont kid yourself, this wont ever work. BTT: I can agree upon the genral idea, but make it 2Tx = T(x+1) -> 6 T1 = T3 Cant really say that the system is needed though, the void problems got fixed by bashing them into Trade. Link to comment Share on other sites More sharing options...
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