SevenLetterKWord Posted March 25, 2014 Share Posted March 25, 2014 Currently, throwing the Glaive completely disables melee moves until it returns to your hand. I imagine this was a basic necessity back when the Glaive was introduced, simply because there was no alternative. No fisting unarmed melee moves, I mean. However, the escape mission type demonstrates that such moves have since been implemented! Thus: Let the player use unarmed melee moves while their Glaive/Glaive Prime/Kestral is busy smackin' distant enemies. They don't have to be strong melee moves. Just existent. (Wouldn't mind a little CC power, though. Knocking down single enemies, or staggering small groups, for instance.) Link to comment Share on other sites More sharing options...
xlraistlx Posted March 25, 2014 Share Posted March 25, 2014 I'd love to see this implemented, and this would be a reason to put in rebound on my glaive/kestrel. Link to comment Share on other sites More sharing options...
OptimumBow0 Posted March 25, 2014 Share Posted March 25, 2014 Yes. Link to comment Share on other sites More sharing options...
shut Posted March 26, 2014 Share Posted March 26, 2014 I'd love to see this. Doesn't have to be anything special at all; a couple of light-hitting punch animations (none of that awkward repetitive punchy-punchy-kicky from the Kogake animations, please...) like the ones on Furax and the like would be pretty awesome. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now