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Update 39: Isleweaver: Share Bug Reports and Feedback Here! ×

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Posted

So I've noticed this while playing solo, but often Helios will start scanning a target only to kill them with its deconstructor before it can finish scanning.

 

I think the best solution would be to make the scanning process faster (probably faster with each rank)

 

Or make it so it doesn't attack while scanning.

Posted

It doesn't matter on Helios (and I've never seen it matter).

Helios takes 3 times longer than it takes for you to take out the scanner, scan, put it away and then kill the enemy. Its a useless sentinel with a weak weapon that doesn't gain damage from charge or normal melee damage (only impact boosting).

It's a useless sentinel, and only good for mastery.

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