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Helios Killing Things Before It Can Finish A Scan


immolator1001
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So I've noticed this while playing solo, but often Helios will start scanning a target only to kill them with its deconstructor before it can finish scanning.

 

I think the best solution would be to make the scanning process faster (probably faster with each rank)

 

Or make it so it doesn't attack while scanning.

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It doesn't matter on Helios (and I've never seen it matter).

Helios takes 3 times longer than it takes for you to take out the scanner, scan, put it away and then kill the enemy. Its a useless sentinel with a weak weapon that doesn't gain damage from charge or normal melee damage (only impact boosting).

It's a useless sentinel, and only good for mastery.

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