Davoodoo Posted March 29, 2014 Share Posted March 29, 2014 (edited) Basically a concept tree that will show how tier system could work in warframe. t0 mk1 braton assault rifle line semi auto rifle line shotgun line t1 mk2 braton mk1 latron mk1 strun t2 mk3 braton tetra1.0 mk2 latron mk2 strun mk1 boar t3 mk4 braton | karak v1 tetra2.0 | dera 1.0 mk3 latron | grinlok v1 mk3 strun mk2 boar | sobek v1 t3.5 braton vandal t4 mk5 braton | karak v2 tetra 3.0 | dera 2.0 mk4 latron | grinlok v2 mk4 strun mk3 boar | sobek v2 t5 braton prime | karak v0 tetra 9.9 | dera 9.9 latron prime | grinlok v0 strun prime boar prime | sobek v0 Basically t5 names suggest that this is god tier and nothing better is there to get. Each tier is increase in some stats without sacrificing any.so braton prime will be better than mk1 in every aspect including clip size and accuracy. This should keep feel of each and every weapon in game while giving you increased power progression. Exclusives are being kept as x.5 tier and have increased power compared to lower tiers but less power compared to higher tiers. These weapons doesnt even need different skins, just paint a big v1 or v2 on side of it and call it a job. Weapons of each respective tier should all be sidegrades to each other. Ofc i havent included all weapons and im having some problems with niche weapon placing(maybe they should get their own line?) Edited March 29, 2014 by Davoodoo Link to comment Share on other sites More sharing options...
Scherhardt Posted March 29, 2014 Share Posted March 29, 2014 This needs proper mastery allocation. Mastery 2.0(*if there will be one). Some tiering needs to happen but not many will agree. Having 100+ weapons is impossible to balance. Link to comment Share on other sites More sharing options...
Krotalon Posted March 29, 2014 Share Posted March 29, 2014 (edited) It would have made much more sense with the old Mod 1.0 system, but right now the Tier is defined by the modules (and polarities) you installed. High rank mods = High rank weapon, as far as I know. Edited March 29, 2014 by Krotalon Link to comment Share on other sites More sharing options...
Nia.Tahl Posted March 29, 2014 Share Posted March 29, 2014 No. Link to comment Share on other sites More sharing options...
Davoodoo Posted March 29, 2014 Author Share Posted March 29, 2014 This needs proper mastery allocation. Mastery 2.0(*if there will be one). Some tiering needs to happen but not many will agree. Having 100+ weapons is impossible to balance. Its doable but will need work, the more unbalanced weapons will de add the more work it will require, balance at lowest tier and then start increasing stats as tier increases. Link to comment Share on other sites More sharing options...
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