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Parkour 2.0


(PSN)Angelknight0
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Not going to be as expansive as damage 2.0 and melee 2.0, but I believe they'll be making some changes to how wall-running works.

 

When it was originally implemented, most of the walls were relatively flat (corpus ship and grineer mine were only tilesets). So it worked for a while, but obviously, with new tilesets and more details being constantly added, I think a parkour 1.5 is needed, and I do think Geoff and others are aware of it.

 

So no 2.0, put maybe some minor tweaks.

Edited by michaelwii
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