chilledfrench Posted April 16, 2014 Share Posted April 16, 2014 how about having the contesting mission with huge credit rewards (clan battle pay + high mission creddit reward), while lowering the credit reward of regular missions. We would get high xp/loot in dark sectors non contested and high credit reward when it is contested. Incentive to run both types. Link to comment Share on other sites More sharing options...
Aure7 Posted April 16, 2014 Share Posted April 16, 2014 I'd play them for credits. Link to comment Share on other sites More sharing options...
Kartumterek Posted April 16, 2014 Share Posted April 16, 2014 There is enough incentive already to run them. We are just dealing with the freeloader handout crowd versus the battlers. ppl deploy engageable targets and then get mad when they get... engaged soo confuzzled Link to comment Share on other sites More sharing options...
DaemonFang Posted April 16, 2014 Share Posted April 16, 2014 how about having the contesting mission with huge credit rewards (clan battle pay + high mission creddit reward), while lowering the credit reward of regular missions. We would get high xp/loot in dark sectors non contested and high credit reward when it is contested. Incentive to run both types. Better than that, let the two alliances fight it out while the rest of us has access to the Dark Sector still. Then only those two alliances will miss out on the fun instead of all of us. Link to comment Share on other sites More sharing options...
Katinka Posted April 16, 2014 Share Posted April 16, 2014 Running the Solar Rail assault missions might be more tempting if you could get mods from more than 1 in 3 enemies that spawn there. If the Tenno Spectres had some awesome mods available from them people would be all over it. Until they get all the mods that is... Link to comment Share on other sites More sharing options...
Tulzscha Posted April 17, 2014 Share Posted April 17, 2014 Moved to the proper section. Link to comment Share on other sites More sharing options...
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