GoldenGnu Posted January 2, 2016 Author Share Posted January 2, 2016 Hi, everyone. Sorry for the delayed reply. I will try to get this fixed today. The helmet names change format from: [Helmet_name] [Frame] Helmet to: [Frame] [Helmet_name] Helmet ...so, I updated all the names in the data set. But, now it looks likes it was changed back to the original format. I'm very sorry for the inconvenience and the long fix-time. -Golden Gnu @Bukethead Forking the API is not something I'll sign up for and the RSS feed have very few details compared to deathmax's API. Deathmax's API is really really easy to work with and he have been very kind to update it every time I have contacted him. Link to comment Share on other sites More sharing options...
GoldenGnu Posted January 2, 2016 Author Share Posted January 2, 2016 Static data updated. Hopefully this will fix the problem with the helmets. I'll try to keep jWarframe running the next few days, to make sure it's working as intended. Feel free to post here with any abnormalities you discover... Thank you all for the continued feedback and support :) Link to comment Share on other sites More sharing options...
Audeath Posted January 3, 2016 Share Posted January 3, 2016 Hi, everyone. Sorry for the delayed reply. I will try to get this fixed today. The helmet names change format from: [Helmet_name] [Frame] Helmet to: [Frame] [Helmet_name] Helmet ...so, I updated all the names in the data set. But, now it looks likes it was changed back to the original format. I'm very sorry for the inconvenience and the long fix-time. Yeah, sorry about that. I updated things on my end to make sure things are always up to date by using data from the official Warframe Nexus app, but I didn't realize they used the different helmet format for about a day before I fixed it. Forking the API is not something I'll sign up for and the RSS feed have very few details compared to deathmax's API. Deathmax's API is really really easy to work with and he have been very kind to update it every time I have contacted him. Since the id field from worldState.php/my API matches with the guid of the RSS feed, you can always use the RSS feed as the primary source (ensuring that names are always up to date, although regex is going to be annoying) and lookup extra information (mission type/levels/archwing) from my stuff. Link to comment Share on other sites More sharing options...
GoldenGnu Posted January 3, 2016 Author Share Posted January 3, 2016 @Audeath Thank you for posting here. It's all good. I'm just very thankful, that you're still maintaining the API. :) I write the data set by hand. IjWarframe include both an image and a category for every item, so there is no way I can automate the process. It was a pretty big job, when I started, but, now, I just update a few items at the time, so, it's not very time consuming. And It's very easy to push the changes to the users, with auto-update... Link to comment Share on other sites More sharing options...
Bukethead Posted January 9, 2016 Share Posted January 9, 2016 Exilus Adapter Blueprint is showing up as Type - Unknown, UtilityUnlockerBlueprint. Link to comment Share on other sites More sharing options...
Allenaattori Posted January 12, 2016 Share Posted January 12, 2016 (edited) Hey GoldenGnu, thanks for this awesome tool! I've been using it since day one when you released it :) I wanted to report a bug if it's possible, it's driving me crazy earlier... The setting "show popup" doesn't seem to work as intended. Everytime I get an alert my game or any other game will turn to icon and the popup appaers and it tells me to press OK to stop the alarm. If there is a workaround to this I would like to know it. Cheers Edited January 12, 2016 by CookingFood Link to comment Share on other sites More sharing options...
GoldenGnu Posted January 13, 2016 Author Share Posted January 13, 2016 (edited) @CookingFood I have a fix, but, I'm not sure how well it will work. So, I need to do a few test before I can release it. Thank you for your bug report :) EDIT: The tests showed that the fix did not work. The workaround is the play in "windowed borderless mode". Edited January 14, 2016 by GoldenGnu Link to comment Share on other sites More sharing options...
Crimson_V Posted April 1, 2016 Share Posted April 1, 2016 (edited) I have noticed a small bug recently in your app, alerts show up expired with a 1 hour difference (compared to ingame) since the clocks have been turned back, any advice on how i could fix this? edit: i somehow managed to fix it, the problem was probably on my end, had to setup automatic time synchronization in windows, which didn't really change the time on my pc but fixed Jwarframes timiming Edited April 4, 2016 by Crimson_V Link to comment Share on other sites More sharing options...
VectorWolf Posted April 5, 2016 Share Posted April 5, 2016 Don't know why, but I'm constantly getting notifications about Nova Slipstream alerts (when they are active, not out of nowhere), even though I already marked it to be ignored at least 6 times. Link to comment Share on other sites More sharing options...
GoldenGnu Posted April 10, 2016 Author Share Posted April 10, 2016 Hi, Sorry for the long reply time. I do not have a lot of time to work on jWarframe ATM. The data set have been sketchy since Tazmanyak stopped updating it. So, I'm looking for someone else to maintain the data set, if jWarframe is to stay alive. Anyone is welcome to apply. I will help you get started. But, without an up-to-date data set, jWarframe is quickly becoming useless and I can't find the motivation to work on it. -Golden Gnu Link to comment Share on other sites More sharing options...
Gio21 Posted April 11, 2016 Share Posted April 11, 2016 (edited) cant promise anything but what i have to do to update the data set aka how :P edit: prob update dat files at github? edited helmets for now see if u like so i can continue :) changed wf name at front like ingame, added nezha,atlas 2nd,wukong edit3: maybe i should change the names at data filters and not there haha :P Edited April 11, 2016 by Gio21 Link to comment Share on other sites More sharing options...
GoldenGnu Posted April 11, 2016 Author Share Posted April 11, 2016 (edited) @Gio21 The easiest way to edit the data set, is to do it in your local settings directory: in windows that is: "C:\Users\[Your username]\.jwarframe" There are two directories you need to work on: images and data Data: There are 3 files types: 1) data_categories.dat defines the categories (Name;Width;Height;Color) 2) data_version.dat change this and jWarframe will download the data set on the server (better not to mess with it) 3) The rest are category files, that simply list the name of all the rewards in the category (The names needs to match the name in the API) Images: Contains all the images of all the rewards. They need to follow a few rules: 1) The name need to match the name in the category file 2) Names are all lower case 3) Space in names are replaced with underscore: _ 4) They need to match the size defined in data_categories.dat You should close jWarframe before editing the files and I also suggest you backup your changes before starting jWarframe again (simply copy the images and data directories somewhere else), as jWarframe can and will overwrite your changes, if a new updated is released or you changed the data_version.dat file You can always update from the server (if you need to): 1) Close jWarframe 2) Delete the data and images directories 3) Start jWarframe 4) The data will now be downloaded from the server Feel free to ask any questions you have. I will answer them ASAP :) Edited April 11, 2016 by GoldenGnu Link to comment Share on other sites More sharing options...
Gio21 Posted April 11, 2016 Share Posted April 11, 2016 so all i have to do is take pic from wiki resize to what data_categories says rename it to what data_helmets says or i add it myself and new helmet done? Link to comment Share on other sites More sharing options...
GoldenGnu Posted April 11, 2016 Author Share Posted April 11, 2016 (edited) @Gio21 Yes, that should do it: 1) Add name to the category file 2) Resize image and name it accordingly to the rules above Naming example: In the category file add a new line with: "Rifle Scavenger" The image should be named: "rifle_scavenger.png" Edited April 11, 2016 by GoldenGnu Link to comment Share on other sites More sharing options...
Gio21 Posted April 11, 2016 Share Posted April 11, 2016 and i can see the names u have at filters file at github right? where is that at my pc? :P Link to comment Share on other sites More sharing options...
GoldenGnu Posted April 11, 2016 Author Share Posted April 11, 2016 (edited) in windows that is: "C:\Users\[Your username]\.jwarframe" (As I wrote before?) Edit: Did you mean the filters.dat file? ....that is download each time you start jWarframe and is not saved locally. But, you do not have to worry about it, unless something have changed name. Edited April 11, 2016 by GoldenGnu Link to comment Share on other sites More sharing options...
Gio21 Posted April 11, 2016 Share Posted April 11, 2016 (edited) yep that one i mean only have paint atm downloading and will start working on new helmets asap :) Edited April 11, 2016 by Gio21 Link to comment Share on other sites More sharing options...
GoldenGnu Posted April 11, 2016 Author Share Posted April 11, 2016 Thank you Gio I look forward to seeing the result. o7 I also messaged you instructing about what to do once your done. Link to comment Share on other sites More sharing options...
Gio21 Posted April 11, 2016 Share Posted April 11, 2016 btw now ingame the helmets are named like this [Frame] [Helmet_name] Helmet so can u change them at the program also? its very convenient Link to comment Share on other sites More sharing options...
GoldenGnu Posted April 11, 2016 Author Share Posted April 11, 2016 We would have to contact Deathmax for that to happen. The name need to match the name in the API. I'm not sure how active he's maintaining the API. Link to comment Share on other sites More sharing options...
Gio21 Posted April 11, 2016 Share Posted April 11, 2016 (edited) from Deathmax sent 4 minutes ago Quote Sadly, I can't update the names because it would break the filters in use by the android app. damn :| edit: sent you the 3 new helmets Edited April 11, 2016 by Gio21 Link to comment Share on other sites More sharing options...
Gio21 Posted April 11, 2016 Share Posted April 11, 2016 if we edit the 2nd part of the filter.dat file and the helmets.dat file and rename pics could not we achieve the same effect without relying on the api? aka rename helmets to be like their ingame counterpart Link to comment Share on other sites More sharing options...
GoldenGnu Posted April 11, 2016 Author Share Posted April 11, 2016 I'm going to upload your changes soon'ish The data_filters.dat actually replace saved filters with new values, but, this is only done once (at startup). To mimic the in-game names, I would have to write some new code and it would greatly complicate the program. So, I'm not a fan of that solution. As it stands right now, this is my ToDo list: 1) Custom credit filter AKA just write a number <== started coding this 2) Stop notifications when alert is done 3) Add "Alert/Invasion" starts in X minutes There is a lot of other items on the list as well, but, that is the once I find most desirable Link to comment Share on other sites More sharing options...
Gio21 Posted April 11, 2016 Share Posted April 11, 2016 would not it be simple to have a file where you could rename the items however u like, but the primary function for that is to translate the program to other languages? Link to comment Share on other sites More sharing options...
Vulture051 Posted April 16, 2016 Share Posted April 16, 2016 I would use this over if the RAM usage wasn't disgusting. I know nothing about programming but good god how does it use 100x the RAM Warframe Alerts Informer does? Link to comment Share on other sites More sharing options...
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