djjdiss Posted April 3, 2013 Share Posted April 3, 2013 (edited) Hello kiddies! Let me see a show of hands for how many of you came here b/c you were told there were pics inside!*counts the show of hands*Good deal!Ok lets get right into it and talk about this new mod system and ways we can improve it. QUICK MOD FUSION we'll start off with one of my biggest gripes. I can't tell you what a pain in the &#! it is for me to fuse my mods that i have equipped to a sentinel, warframe or weapon. Every time I go through the process it feels like a frickin ordeal and makes me want to take several breaks or just log out alltogether after i'm done. In this pic we can see how this system SHOULD work. In this example we can see my Saryn is about to get her Flow mod buffed. I simply click on the mod I want to fuse and then find the other duplicates easily in the short list and POW im all done. No unequiping the mod first then searching through lists that need to be sorted by price, type, name or other $&*&*#(%& category in order to find my duplicates to fuse with. Less autistic more efficient. good stuff. The other upside to having this list to pick from is that it contains only mods that will yeild that highest fusing potential with the mod you'd like to buff (i.e. the list only contains duplicates and warframe mods which will give the biggest amount of boost) But Djjdiss what about fusion cores and wanting to use non similar mods to buff the one i want to rank up??? Hold your grapefruits ladies i'm getting to that. In order to fuse mods that are equipped you would select the mod like normal, hit the fusion button, and then click on the mod button to be taken into your complete catalog of mods to begin selecting the ones you wanted to fuse. after you're done you simply hit the apply button and BOOM youre all set w/o having to unequip that mod once. First we select our equipped mod here and initiate fusion then select the mods button Now we select the non similar mods we want to fuse hit apply and walla! were all done. All without the need to unequip the mod! ONE CLICK SOLUTION Ready for an even cooler solution? How about pressing one button to fuse all duplicates? Ok folks thats it for the fusing feedback I wanted to give. If I find something else that I can add cheese to with my whine i'll make sure to let ya know! =)Moving on let's talk about skill mods. Exciting S#&$ right? I know I know, please contain yourselves... SKILL MOD TOOL TIPS So i gotta ask...have any of you wondered WTF each rank in your skill is boosting? Is it damage is it duration does it make me a sammich if I max it? seems pretty common sense but apparently it flew rigth past DE's radar or some buttcrap like that, but I digress.Enough talking...Stephanie, show them what's behind door # 1!!!! DUE TO SOME HORRIBLE RIP IN THE SPACE TIME CONTINUUM, I WILL NOT BE ABLE TO SHOW THIS HILARIOUS PIC TO YOU..............................actually it's b/c DE apparently limits the number of photo's you can post for some reason. very irritating Well kiddos other then that i'd say DE did a bang up job on this system so that's about all for me.Remember to always wash behind your ears, eat healthy food, draw inside the lines when coloring your pictures and stay the hell away from those damn pop-up books they'll scare the crap outta you.~ciao Edited April 20, 2013 by djjdiss Link to comment Share on other sites More sharing options...
KIll3RX15 Posted April 3, 2013 Share Posted April 3, 2013 (edited) I would love to see this implemented, Great idea i hope the DE's look at this. :) EDIT:Love the Skill mod tool tips first pic XD Edited April 3, 2013 by KIll3RX15 Link to comment Share on other sites More sharing options...
The_Shang Posted April 3, 2013 Share Posted April 3, 2013 +1 This, and equipping mods with the RMB would make modding equipment SO MUCH BETTER. If that was implemented, the mod system would be close to perfect. Link to comment Share on other sites More sharing options...
kaizoku222 Posted April 3, 2013 Share Posted April 3, 2013 +1 to all suggested changes, mod fusing is problematic in nearly every way possible currently and the UI and navigation are not exceptions to this. Link to comment Share on other sites More sharing options...
searious Posted April 3, 2013 Share Posted April 3, 2013 I agree that fusion of mods needs to be simpler. Right now I find myself digging through 3 pages of mods to find the duplicates. I can only imagine the terror when I have 10+ pages. Also, it would be nice to sort the mods in a better way, and keep the fusion cores in a seprate page. Link to comment Share on other sites More sharing options...
BeardedBro Posted April 3, 2013 Share Posted April 3, 2013 I'll take one please. Link to comment Share on other sites More sharing options...
chuuburg Posted April 3, 2013 Share Posted April 3, 2013 Sorry but i got some off topic questions. How did you get your warframe to be all shiny-like ? What colour is that gold ? Link to comment Share on other sites More sharing options...
Aerensiniac Posted April 3, 2013 Share Posted April 3, 2013 +111 A much needed change. Also: Mods need to go on a slide bar. Having pages does not help with searching through 200 mods. Link to comment Share on other sites More sharing options...
ionix1 Posted April 3, 2013 Share Posted April 3, 2013 (edited) +1 Edited April 3, 2013 by ionix1 Link to comment Share on other sites More sharing options...
djjdiss Posted April 3, 2013 Author Share Posted April 3, 2013 Sorry but i got some off topic questions. How did you get your warframe to be all shiny-like ? What colour is that gold ? Lol i knew someone was going to ask about that. [size=7](1)[/size] to get this game to look its best and to look the way i have it, go to your graphics options and make sure they look like this minus the windowed mode of course. i only use that to take pics as this game does weird things to pic in full screen for me. [size=7](2)[/size] the color i'm using on saryn is from the storm pallet Link to comment Share on other sites More sharing options...
Config Posted April 18, 2013 Share Posted April 18, 2013 (edited) +1 Love the game, but I couldn't agree more with the fact that the mod system needs a serious overhaul for ease of use. Even something as simple as a "check box" system on the main mods page would help tremendously so you can filter out other mod types that you don't want to look at (like being able to just select "Rifle" based mods to display). Edited April 18, 2013 by Config Link to comment Share on other sites More sharing options...
auxy Posted April 18, 2013 Share Posted April 18, 2013 Just wanted to throw my hat in this ring. I think you've done a bang-up job of showing off your ideas, and I wholly support them. I like Config's idea too, for the checkboxes. Link to comment Share on other sites More sharing options...
Garth_Tremor Posted April 18, 2013 Share Posted April 18, 2013 I don't know why you would want to fuse all duplicutes together with a single button. Maybe you will need the mod for another warframe or weapon soon and it just won't drop. I find it kinda risky and tempting. I would like to see the same level (and name) mods be shown as one in equip screen to avoid multiple pages. You only need 1 after all. I agree that fusion of mods needs to be simpler. Right now I find myself digging through 3 pages of mods to find the duplicates. I can only imagine the terror when I have 10+ pages. Also, it would be nice to sort the mods in a better way, and keep the fusion cores in a seprate page. you know that if you press "Name" all mod are nicely stacked together Link to comment Share on other sites More sharing options...
Datasaur Posted April 18, 2013 Share Posted April 18, 2013 Wanted to make a post like this but was too tired from all the tedious fusing. Hold your grapefruits ladies i'm getting to that Haha Link to comment Share on other sites More sharing options...
Mfne Posted April 18, 2013 Share Posted April 18, 2013 Do want. Link to comment Share on other sites More sharing options...
HarrierR Posted April 18, 2013 Share Posted April 18, 2013 +1 to you sir, and well explained rather thena the mod system sux make it better ;P i agree with everything you said Link to comment Share on other sites More sharing options...
djjdiss Posted April 20, 2013 Author Share Posted April 20, 2013 fixed an issue with the mod skill tool tip not showing up for some reason. For those of you that missed it, you can now view the concept pic =) Link to comment Share on other sites More sharing options...
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