I am starting off the series with the Frame that I chose as my starter frame, Mag. I will be using Mag Prime as the point of reference for my build as I have used her extensively since I obtained her a few months back.
For reference sake, this is my build. Do note that this is the build that I feel most players should strive for if they want to play high level content with Mag Prime. Feel free to debunk my thoughts on this.
As you can see above, I have forma'd my Mag Prime 3 times (changing the aura polarity slot to a '-' for energy siphon, and changing two '=' ability polarities to a 'V' and a 'D' respectively).
Here's a breakdown of my build.
Aura - Energy Siphon (Maxed)
This is needed as to have enough power to cast your shield polarize and pull. Without an energy siphon, you may not have enough energy to cast them with a Maxed blind rage.
Maxed Efficiency - Streamline (Maxed) and Fleeting Expertise (Maxed)
Both of these will provide 90% efficiency (hard cap in game is 75%) but the Maxed Blind Rage will reduce the power efficiency to 35%. The duration loss is not a problem in this build as none of the powers (Pull and Shield Polarize) are effected by duration.
Maxed Power Strength - Intensify (Maxed) and Blind Rage (Maxed)
These mods at maxed will make Pull deal 687 damage per target and Shield Polarize (where these two mods shine the most) to drain/restore 100% of shields and deal 572.5% damage ratio of shields.
So, draining a shield value of 500 will result in a damage of 3,362.5 to the target and its surrounding.
Maxed Energy Max - Flow (Maxed)
This build is very power hungry so a Maxed Flow is needed.
70% Power Range - Stretch (Maxed) + Coil Helmet
The maxed Stretch (+45%) and Coil Helmet (+25%) will increase Pull and Shield Polarize range by 70%.
Maxed Redirection + Maxed Vitality
This will effective increase Mag's shields to 1100+ after the reduction of 5% in shields from Coil Helmet. The shields acts as a safety buffer during long survival missions as if you find your shields running low, you can always cast Shield Polarize to instantly regen your shields. The Maxed Vitality gives an additional buffer to your health in long survival runs or against infested (as they have multiple bleed procs).
How to play her
Against Corpus - Shield Polarize is your best friend against corpus as their units are shielded. Higher level Corpus will have more shields than health which makes your Shield Polarize 1 shot them easily.
Against Grineer - You should be spamming Pull against heavies to knock them off their feet. Once they are down, shoot them with your primary or secondary. Rinse and repeat. Use Shield Polarize only when your shields are dangerously low. Using her against Grineer is very tricky as you have to time your Pulls as to maximize the number of units that gets knocked down. Pull's effective range is like a cone so do remember that when you use pull.
Against Infested - I would suggest that you use some other frames unless you want to be spamming pulls. They have a lot of units with bleed procs at higher levels that ignore shields. Play her against Infested at your own risk!
Against Void - A combination of Shield Polarize and Pull will get you well into Void missions. The thing is, as you go longer on T3 Survivals, Heavy Gunners will make more frequent appearances. These can only be taken down with a Pull (to knock them down) and a good gun (to kill them before they get up again). Make sure you pack a high DPS weapon (Boar Prime, Phage or Boltor Prime) if you are doing a 1 hour runs on T3 Survival.
This concludes my guide on Mag/Mag Prime. I hope this guide gives new players some idea on how to build her.
Question
(PSN)friedricetheman
I am starting off the series with the Frame that I chose as my starter frame, Mag. I will be using Mag Prime as the point of reference for my build as I have used her extensively since I obtained her a few months back.
For reference sake, this is my build. Do note that this is the build that I feel most players should strive for if they want to play high level content with Mag Prime. Feel free to debunk my thoughts on this.
As you can see above, I have forma'd my Mag Prime 3 times (changing the aura polarity slot to a '-' for energy siphon, and changing two '=' ability polarities to a 'V' and a 'D' respectively).
Here's a breakdown of my build.
Aura - Energy Siphon (Maxed)
This is needed as to have enough power to cast your shield polarize and pull. Without an energy siphon, you may not have enough energy to cast them with a Maxed blind rage.
Maxed Efficiency - Streamline (Maxed) and Fleeting Expertise (Maxed)
Both of these will provide 90% efficiency (hard cap in game is 75%) but the Maxed Blind Rage will reduce the power efficiency to 35%. The duration loss is not a problem in this build as none of the powers (Pull and Shield Polarize) are effected by duration.
Maxed Power Strength - Intensify (Maxed) and Blind Rage (Maxed)
These mods at maxed will make Pull deal 687 damage per target and Shield Polarize (where these two mods shine the most) to drain/restore 100% of shields and deal 572.5% damage ratio of shields.
So, draining a shield value of 500 will result in a damage of 3,362.5 to the target and its surrounding.
Maxed Energy Max - Flow (Maxed)
This build is very power hungry so a Maxed Flow is needed.
70% Power Range - Stretch (Maxed) + Coil Helmet
The maxed Stretch (+45%) and Coil Helmet (+25%) will increase Pull and Shield Polarize range by 70%.
Maxed Redirection + Maxed Vitality
This will effective increase Mag's shields to 1100+ after the reduction of 5% in shields from Coil Helmet. The shields acts as a safety buffer during long survival missions as if you find your shields running low, you can always cast Shield Polarize to instantly regen your shields. The Maxed Vitality gives an additional buffer to your health in long survival runs or against infested (as they have multiple bleed procs).
How to play her
Against Corpus - Shield Polarize is your best friend against corpus as their units are shielded. Higher level Corpus will have more shields than health which makes your Shield Polarize 1 shot them easily.
Against Grineer - You should be spamming Pull against heavies to knock them off their feet. Once they are down, shoot them with your primary or secondary. Rinse and repeat. Use Shield Polarize only when your shields are dangerously low. Using her against Grineer is very tricky as you have to time your Pulls as to maximize the number of units that gets knocked down. Pull's effective range is like a cone so do remember that when you use pull.
Against Infested - I would suggest that you use some other frames unless you want to be spamming pulls. They have a lot of units with bleed procs at higher levels that ignore shields. Play her against Infested at your own risk!
Against Void - A combination of Shield Polarize and Pull will get you well into Void missions. The thing is, as you go longer on T3 Survivals, Heavy Gunners will make more frequent appearances. These can only be taken down with a Pull (to knock them down) and a good gun (to kill them before they get up again). Make sure you pack a high DPS weapon (Boar Prime, Phage or Boltor Prime) if you are doing a 1 hour runs on T3 Survival.
This concludes my guide on Mag/Mag Prime. I hope this guide gives new players some idea on how to build her.
Edited by (PS4)friedricethemanLink to comment
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