Edgedemon Posted May 3, 2014 Share Posted May 3, 2014 this at least gives some use to banshee silence Link to comment Share on other sites More sharing options...
deltaheavy Posted May 3, 2014 Share Posted May 3, 2014 Don't know, I never gave the Wardens a chance to trigger anything. I speed ran the entire 100 points with my Loki. It only took a few 9 point runs. I've got like 25 Cosmic Specter Blueprints that i can't afford to start now Link to comment Share on other sites More sharing options...
Xylia Posted May 3, 2014 Share Posted May 3, 2014 I've got like 25 Cosmic Specter Blueprints that i can't afford to start now Meh, don't bother. 4k plastids for a derpy cardboard statue that occasionally shoots or uses the occasional power is a complete waste. Link to comment Share on other sites More sharing options...
Drejzer Posted May 3, 2014 Share Posted May 3, 2014 Yea. Well, It works well (if not perfectly) in survival. That's all. In rest of the missions There should be set number of enemies, with more of them spawning if the alarm is turned on. Link to comment Share on other sites More sharing options...
deltaheavy Posted May 3, 2014 Share Posted May 3, 2014 Meh, don't bother. 4k plastids for a derpy cardboard statue that occasionally shoots or uses the occasional power is a complete waste. yeah, i had big hopes for my cosmic specter rhino prime. all he did we turn on iron skin and follow me around; huge waste of time and precious monies. also, i think they were too vague about the specters, like, do they use the same mods as we wore when we made the loadout? how much damage can they whitstand? why the F*** are they so expensive? Link to comment Share on other sites More sharing options...
XRAY0128 Posted May 3, 2014 Share Posted May 3, 2014 From what I hear, they don't use mods, just the weapons. I guess the more expensive spectres spawn at higher levels or something Link to comment Share on other sites More sharing options...
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