Kirby47 Posted May 20, 2014 Share Posted May 20, 2014 Recently, I played a few void missions. It was exterminate, so I started killing things, and I aimed for the head to make things quick. When I started shooting the Corrupted Crewmen, their helmets flew off as normal, like regular Corpus. But because of the special "Neural Sentry" Orokin enhancement on the helmet, when it flew off, another helmet was underneath it. The helmet that flew off was also a normal Corpus helmet, no Neural Sentry things or anything. Unless this is a weird joke, this should probably be fixed, because bugs are bad, and wearing two helmets is not normal. Link to comment Share on other sites More sharing options...
Babce Posted May 20, 2014 Share Posted May 20, 2014 Its a Weird joke lel (atleast i think it is) Link to comment Share on other sites More sharing options...
eddy193 Posted May 20, 2014 Share Posted May 20, 2014 and under that helmet WAS ANOTHER Link to comment Share on other sites More sharing options...
UmamiSalami Posted May 20, 2014 Share Posted May 20, 2014 "Skimpy armor? I THINK NOT! I DEMAND DOUBLE THE PROTECTION" -Corrupted CrewmanBut yeah, lets get rid of their underhelmet..... Link to comment Share on other sites More sharing options...
Wallace24 Posted May 20, 2014 Share Posted May 20, 2014 its been that way ever since you could shoot the helmets off of crewmen. I think it's DE's way of protecting us from what's really underneath a corrupted corpus's helm Link to comment Share on other sites More sharing options...
ValhaHazred Posted May 20, 2014 Share Posted May 20, 2014 I'm personally betting they haven't been fixed yet because dedicated models are coming. Why fix something when you can get the replacement out faster? Link to comment Share on other sites More sharing options...
Grimtongue Posted May 21, 2014 Share Posted May 21, 2014 its been that way ever since you could shoot the helmets off of crewmen. I think it's DE's way of protecting us from what's really underneath a corrupted corpus's helm Whenever I shoot the helmet off a crewman, the top half of their faces are clearly visible. Maybe this has to do with graphics settings? I have everything on max and PhysX enabled. Link to comment Share on other sites More sharing options...
dragonboss Posted June 1, 2014 Share Posted June 1, 2014 It is simply Corpus Helmetception. That and the fact that the corrupted don't have unique models yet. Having a random gold semi-circle thing on the face and a shiny grey skin doesn't count. Link to comment Share on other sites More sharing options...
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