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Lets Try Something New In Regards To The Stalker Style Boss Fights


deathbymoonrocks
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when I first started playing warframe, the most interesting mechanic in the game to me was the stalker appearing at any time in your game, to seek vengeance on you for killing a boss.

 

it was so cool and unique (not sure if this sort of thing is in a different game)

 

but now we have at least 3 other boss fights that are just like the stalker

 

I have an idea or 2 for these stalker boss fights, to change things up a bit

 

how about instead of poofing into the room your in, the boss will lead you down a path to his room where you are forced to fight him

 

and/ or

 

how about an idea like the orokin vaults

 

in on some planets or ships, there is a chance of finding a secret room with a very difficult boss

 

he could even be behind a door that requires a key to craft

 

consider him a side quest boss that you do not have to fight to complete the mission but he will drop very rare loot for your efforts

 

 

what do you guys think?

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How about making the lotus flip out and get scared of Stalker, like she does with the Three Stoogestags? Hell, stalker's a scarier boss anyway.

Well stalker use to be scary,reason being was because I remembered why i feared him lol he had armor instead of health and he was level 45 which made him as strong as a grustrag 3

Ontopic: i do like the idea although it should be something like what they do with darvo,you know when youre doing a deception mission and once you get the last one you start getting attacked by the stalker

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