-----iseeu2----- Posted June 24, 2014 Share Posted June 24, 2014 I believe this was fixed a while back after his clones were added in as part of Ash rework. But as of patch 13.8.3 (or 13.8.4), this is broken again. Previously, his clones were adding to the combo counter for melee when melee was equipped prior to starting the Bladestorm execution. I tested it in multiple runs (each run, I was a client, not the host), and his clones are simply not adding their kills to the combo meter. Additionally, I believe if the game is lagging, the combo counter will reset midway through execution because there's a slight delay between two attack animations. Can someone else confirm if this is the case? Link to comment Share on other sites More sharing options...
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