Revel72 Posted July 8, 2014 Share Posted July 8, 2014 These two things just started to bother my mind a bit. First of I will start from Seekers. And how weak is the Necrom or whatever it is called that ball what attaches on you. I think you should ease the damage scale because Kraken already is ridiculously good weapon it is a torment to Valkyr. I would gladly see the ball buffed up a bit and the detonation time slightly shorter. To maintain the balance of the unit. Prosecutors. Well I think you DE a bit over powered them. Because of that nearby units of protective aura are completely invincible except against the damage what they are vulnerable against. I would like to see it Flat resistance over invincibility. Also to prosecutors I would more see their damage slightly higher on not survival, mobile defense and defense missions. And chance to stagger the opponent of theirs around 10% would be nice And to the fact that they are completely invincible against the three standard damages is a bit ridiculous if you allow player do at least around 35 or 50 damage per hit from any weapon. I would gladly take it. It took me about maybe three minutes that I killed an ice prosecutor as Frost. Now now do not start flaming I didn't have enough energy to my abilities until I remembered that I had energy restores. Please think about this and do what you see as best. Link to comment Share on other sites More sharing options...
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