Neo_Icarus Posted July 22, 2014 Share Posted July 22, 2014 So i recently noticed that the mutated osprey have returned to defense missions. I still believe that they have no place in defense, simply because of there erratic movement and their enjoyment of annoying hide and seek / tag games. i enjoy the enemy and think that it offers a nice change to pacing of other infested mission types, just not defense. So what do the rest of you think about their recent return? Link to comment Share on other sites More sharing options...
vaugahn Posted July 22, 2014 Share Posted July 22, 2014 I like it. They seem to have fixed them getting stuck and it's a good camping deterrent. Link to comment Share on other sites More sharing options...
TrinityPrime Posted July 22, 2014 Share Posted July 22, 2014 I've seen one get stuck after 7-10 runs in Sechura. Honestly I find the Healing Ancients with their massive damage resist aura to be far more annoying. Link to comment Share on other sites More sharing options...
KairaSilvermist Posted July 22, 2014 Share Posted July 22, 2014 I've noticed that Mutalists don't damage the pod with their gas cloud, and they're a GREAT pick-me-up after you lose your energy to getting clotheslined by an Energy Leech Runner. Rage Valky wants a Mutalist Hat. Link to comment Share on other sites More sharing options...
Neo_Icarus Posted July 22, 2014 Author Share Posted July 22, 2014 i'v seen them mainly get stuck on the stairs on ceres Dark sector, a lot of enemys get stuck around there actually. The damage and effect boosts they have given most infested is just a little of the scales they went for UP to OP, especially runners. Link to comment Share on other sites More sharing options...
Repligon Posted July 22, 2014 Share Posted July 22, 2014 (edited) I hate this fart drones. They just annihilate melee-oriented gameplay vs infested. Along with new "I can't hit you but I'll still suck your energy just by standing near you" distruptors. Edited July 22, 2014 by Repligon Link to comment Share on other sites More sharing options...
Neo_Icarus Posted July 22, 2014 Author Share Posted July 22, 2014 i just went up against one of the new healing enchants (God they are big now) It took 2 charged shots of my maxed Angstrum to kill it. A charged shot is 9 rockets which each deal 4300 blast damage. Also i found out that the ospreys and other enemies can escape Vauban's Vortex now... What, just what. Why did they change the infested just why. Link to comment Share on other sites More sharing options...
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