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Post U14 Saryn Got A Shorter Neck? -- Clipping Issues In Idle Animations


Casardis
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I just noticed that Saryn's head now clips into her "mushroom collar" recently, while this issue wasn't present before. I'm not sure if it's a change on Saryn's model, or change to some idle animation, but now she would clip into herself even when remaining idle...

 

Now (around where her "eyes" are, her face clips into her "collar")

dyVvh37.jpg

 

Before (notice how her "eyes" are above her "collar")

4DNsy3q.jpg

 

Now with default helm (heavier clipping)

akzFWCd.jpg

 

 

So either her neck got shorter, her head got smaller, or the idle was changed which causes some clipping that wasn't here before.

Edited by Casardis
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I just looked at other older pictures I got and I realized that her neck is not what's affected; it's actually her shoulder pad's mesh that changed to be higher and bigger.

 

Well since this change was made, I think my feedback still stands since she now clips into herself often. While visually it looks better I think, these issues need to be address I believe.

Edited by Casardis
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