Casardis Posted July 26, 2014 Share Posted July 26, 2014 (edited) I just noticed that Saryn's head now clips into her "mushroom collar" recently, while this issue wasn't present before. I'm not sure if it's a change on Saryn's model, or change to some idle animation, but now she would clip into herself even when remaining idle... Now (around where her "eyes" are, her face clips into her "collar") Before (notice how her "eyes" are above her "collar") Now with default helm (heavier clipping) So either her neck got shorter, her head got smaller, or the idle was changed which causes some clipping that wasn't here before. Edited July 26, 2014 by Casardis Link to comment Share on other sites More sharing options...
Casardis Posted August 1, 2014 Author Share Posted August 1, 2014 (edited) I just looked at other older pictures I got and I realized that her neck is not what's affected; it's actually her shoulder pad's mesh that changed to be higher and bigger. Well since this change was made, I think my feedback still stands since she now clips into herself often. While visually it looks better I think, these issues need to be address I believe. Edited August 1, 2014 by Casardis Link to comment Share on other sites More sharing options...
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