Tsoe Posted April 12, 2013 Share Posted April 12, 2013 (edited) After the block system came out my playstyle totally changed, i gave up on shield,HP and armor mods focusing on power and stamina, The block idea is awesome and once corectly binded it's just boss but it could be so much better : First it will help to alow us to know mele weapon stamina and resistance stats and Frame stamina consumption rate give it some boost or add some block mods for mele or warframe (i dream to parry ancient fist and other nasty things) **************** NiNja Kicks* yes, i said it, wouldnt be awesome if you could use some mele alternate mele moves combinable with clasik mele atk for new combos? Press block and use mele at same time to unleash a kick press more for combo (same concept as classik mele infinite loop) Press block+charge mele atk to unleash a powerfull kick that smash the ennemie to the ground ready to get ground hited Press block+run+jump+atk to unleash a power full air kick that blow ennemies into air (litle damage) (possible mods to change the mele atks or a Kick mastery mods to boost atk and speed at same time) ------------------ Perfect guard: Press block just before geting hit and you ll block everything with only sp consumption ----------------- Edited April 12, 2013 by Tsoe Link to comment Share on other sites More sharing options...
RawGritz Posted April 12, 2013 Share Posted April 12, 2013 Agreed. Blocking is awesome but need more work. I got a PM reply from De_Steve about blocking. they have plans and not satisfied with blocking. Mods to enhance it could be great. I did notice it is more effective the higher you have your melee fire rate. He will swing the sword much faster to block bullets. Link to comment Share on other sites More sharing options...
Yorinar Posted April 12, 2013 Share Posted April 12, 2013 What do you guys bind it to? I can never remember to use it, and the enemy just seems to switch to my wyrm whenever I do. Link to comment Share on other sites More sharing options...
RawGritz Posted April 12, 2013 Share Posted April 12, 2013 I bound mine to "F". Link to comment Share on other sites More sharing options...
BadlandsHyena Posted April 12, 2013 Share Posted April 12, 2013 ...We can block bullets? ..I MEAN, of COURSE we can. I... must have fallen asleep in that class. Link to comment Share on other sites More sharing options...
Tsoe Posted April 13, 2013 Author Share Posted April 13, 2013 ...We can block bullets? ..I MEAN, of COURSE we can. I... must have fallen asleep in that clas not only block you can deflect them too Link to comment Share on other sites More sharing options...
Metalfourbe Posted April 13, 2013 Share Posted April 13, 2013 I bind them to a side mouse button,easy access and looks totally awesome with volt + dual blades. I wish it would be more effective though,mods would be cool as hell because some player just don't want to melee a lot,and could trade some slicing power for parry effectiveness. Mods that could definitely be used i thought of: Bullet deflection: When parrying,reflect back to the ennemy a percentage of the bullet deflected (jedi style). Deflection speed: the frame can block much faster and thus deflect more bullets (percentage based). Ninja deflection: The frame is able to block while sprinting,running on walls and mid air. Think Ninja run in Metal gear rising for the coolness it could bring. Link to comment Share on other sites More sharing options...
Dasmir Posted April 13, 2013 Share Posted April 13, 2013 I bind them to a side mouse button,easy access and looks totally awesome with volt + dual blades. I wish it would be more effective though,mods would be cool as hell because some player just don't want to melee a lot,and could trade some slicing power for parry effectiveness. Mods that could definitely be used i thought of: Bullet deflection: When parrying,reflect back to the ennemy a percentage of the bullet deflected (jedi style). Deflection speed: the frame can block much faster and thus deflect more bullets (percentage based). Ninja deflection: The frame is able to block while sprinting,running on walls and mid air. Think Ninja run in Metal gear rising for the coolness it could bring. Block shloud give you some resist against knockback like only getting staggered than fall. Link to comment Share on other sites More sharing options...
Metalfourbe Posted April 13, 2013 Share Posted April 13, 2013 Well, that would be really useful and makes the MOA a lesser pain... Link to comment Share on other sites More sharing options...
RainDreamer Posted April 13, 2013 Share Posted April 13, 2013 We have ninja kick. Sprint, jump, then hold crouch button. If you land on an enemy, they would be knocked down. To be honest though, maybe a melee weapon bound to your legs would be nice Link to comment Share on other sites More sharing options...
RawGritz Posted April 14, 2013 Share Posted April 14, 2013 I bind them to a side mouse button,easy access and looks totally awesome with volt + dual blades. I wish it would be more effective though,mods would be cool as hell because some player just don't want to melee a lot,and could trade some slicing power for parry effectiveness. Mods that could definitely be used i thought of: Bullet deflection: When parrying,reflect back to the ennemy a percentage of the bullet deflected (jedi style). Deflection speed: the frame can block much faster and thus deflect more bullets (percentage based). Ninja deflection: The frame is able to block while sprinting,running on walls and mid air. Think Ninja run in Metal gear rising for the coolness it could bring. We can already do your "ninja deflection" While sprinting? CHECK! While wallrunning? CHECK! While in midair? CHECK! BONUS - While sliding and doing the midair slide. Link to comment Share on other sites More sharing options...
RawGritz Posted April 14, 2013 Share Posted April 14, 2013 (edited) Block shloud give you some resist against knockback like only getting staggered than fall. How about it pushes you back but you remain in the blocking position and ready to strike, albeit having sustained some damage. The animation could be similar to how Rhino resists the hammer strike in the Open Beta video here http://youtu.be/Gx5RDaGVkZE?t=1m21s See how he's just pushed back and totally molested by the knockback? Edited April 14, 2013 by RawGritz Link to comment Share on other sites More sharing options...
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