Correct me if I'm wrong, but is there a point in putting magnetic damage on any weapons with Mag with a Shield Polarize build?
My reasoning is that with maxed Streamline and Fleeting Expertise, plus Intensify and some ranks in Blind Range you can get your Shield Polarize to destroy 100% of enemy shields in a large AoE. Basically - it strips all enemies of their shield. If I have a fairly cheap power that strips all dangerous enemies of their shields and kills the weak ones in the process, all that is left is killing really tough ones with nothing but armor or flesh left on them.
By that reasoning, magnetic weapons will rarely have bonus elemental damage (no shields to hit), and will often have penalties.
So what I am asking, is it best to just take a slashing (infested) / piercing (everything else) weapon combined with corrosive + heat or similar combo and completely avoid impact and magnetic when choosing Mag's weapons and mods? Or is there something that I am missing?
I don't have access to end game content yet, but I'd like to prepare for it and know how to proceed with my build and what mods to get for it.
Question
Vorheart
Correct me if I'm wrong, but is there a point in putting magnetic damage on any weapons with Mag with a Shield Polarize build?
My reasoning is that with maxed Streamline and Fleeting Expertise, plus Intensify and some ranks in Blind Range you can get your Shield Polarize to destroy 100% of enemy shields in a large AoE. Basically - it strips all enemies of their shield.
If I have a fairly cheap power that strips all dangerous enemies of their shields and kills the weak ones in the process, all that is left is killing really tough ones with nothing but armor or flesh left on them.
By that reasoning, magnetic weapons will rarely have bonus elemental damage (no shields to hit), and will often have penalties.
So what I am asking, is it best to just take a slashing (infested) / piercing (everything else) weapon combined with corrosive + heat or similar combo and completely avoid impact and magnetic when choosing Mag's weapons and mods?
Or is there something that I am missing?
I don't have access to end game content yet, but I'd like to prepare for it and know how to proceed with my build and what mods to get for it.
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