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Tenno Reinforcements Weapon Idea


GhostSwordsman
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Hey, everyone! I have an idea for a primary weapon to be released with the reinforcements DE does each week. What I'd really like to see is a pump action shotgun. I think that a pump action would go really well with the new infested tile sets, giving that good 'ol classic halo feel to the missions, plus it's also the only type of shotty we don't have in the game. I'm thinking that in order to make this, it's more about the animation on the weapon rather than the way the fire mechanics actually work. A semi-auto would work fine, but in order to feel like a pump action, it would need to have a slow fire rate and an pumping animation(with appropriate sounds of course) after each shot is fired. Let me know what you guys think!

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