Hueminator Posted August 9, 2014 Share Posted August 9, 2014 (edited) Seems like we need shield value to be more effective. Can you do the math if shield also reduce to 25% and re categorize tankiest frame? Edited August 9, 2014 by Hueminator Link to comment Share on other sites More sharing options...
Rhino1998 Posted August 9, 2014 Share Posted August 9, 2014 (edited) Auramau, where did you get 399 as ash's armor, wiki and codex both show 65 before the 110% multiplier, which would leave it at 136.5. Giving an effective pvp hp of 7940.2 Edit: Made spreadsheet (includes vanguard helmet for rhino sprint speed) (Also includes vigor) Edited August 10, 2014 by Rhino1998 Link to comment Share on other sites More sharing options...
HoakinBlackforge Posted August 9, 2014 Share Posted August 9, 2014 Everytime i see an ash with over 1k health... Ash its not a tank. STOP. Link to comment Share on other sites More sharing options...
Auramaru Posted August 9, 2014 Author Share Posted August 9, 2014 Auramau, where did you get 399 as ash's armor, wiki and codex both show 65 before the 110% multiplier, which would leave it at 136.5. Giving an effective pvp hp of 7940.2 Edit: Made spreadsheet (includes vanguard helmet for rhino sprint speed) Will check it out when I'm available. Could have messed the number up... Link to comment Share on other sites More sharing options...
Kinjeto Posted August 10, 2014 Share Posted August 10, 2014 Yeah LordDarkwing is right. https://forums.warframe.com/index.php?/topic/273702-hotfix-1409/ Not to say Im twisting the knife. But you and Lynches are the ones making PvP skill videos. Just saying. It's good that you're doing that though. I respect that. But with the changes lately it's probably better to wait until maybe a quiet period to be specific. Link to comment Share on other sites More sharing options...
Auramaru Posted August 11, 2014 Author Share Posted August 11, 2014 Auramau, where did you get 399 as ash's armor, wiki and codex both show 65 before the 110% multiplier, which would leave it at 136.5. Giving an effective pvp hp of 7940.2 Edit: Made spreadsheet (includes vanguard helmet for rhino sprint speed) (Also includes vigor) Will check it out when I'm available. Could have messed the number up... I'm not able to access a computer right now... Sort of not in my own country right now, so I will recalculate ash numbers when I get back (in a week) Link to comment Share on other sites More sharing options...
nekrojiji Posted August 13, 2014 Share Posted August 13, 2014 First of all Rhino is not a tank! He has more DPS then most other frames. Valkyr has that insane value because she has no good way to counter CC or any good attacks. More, if you don't run, hide, dodge or use some skills for protection... that effective HP is useless....our weapons can dish out much more damage. Link to comment Share on other sites More sharing options...
Rakshal Posted August 13, 2014 Share Posted August 13, 2014 (edited) First of all Rhino is not a tank! He has more DPS then most other frames. Valkyr has that insane value because she has no good way to counter CC or any good attacks. More, if you don't run, hide, dodge or use some skills for protection... that effective HP is useless....our weapons can dish out much more damage. Effective HP isn't useless post U14 because weapons now do so much less damage. My Grakata use to be able to kill a Valkyr with 2/6 of a magazine but now it is like 4/6 which is a huge difference. The change is even worse for a marksman because you can't one shot with something like the Grinlok or Latron Prime anymore and the Sybaris only one shots if you land both rounds and they are both crits. Edited August 13, 2014 by Rakshal Link to comment Share on other sites More sharing options...
Auramaru Posted August 13, 2014 Author Share Posted August 13, 2014 (edited) First of all Rhino is not a tank! He has more DPS then most other frames. Valkyr has that insane value because she has no good way to counter CC or any good attacks. More, if you don't run, hide, dodge or use some skills for protection... that effective HP is useless....our weapons can dish out much more damage. I accept that Valkyr has less "dps" than rhino, even though ability dps doesn't make a difference in conclave (but I admit: it DOES make a difference in DSPVP). First: no warframe at all has any counter to cc unless we're talking about invulnerability, which makes your argument COMPLETELY false xD. Valkyr is the ONLY warframe immune to warframe-created cc. Second: you have to be careful with any and all effective HP on any warframe, it just so happens that Valk takes 2-3 more shots to kill for some reason. In DSPVP, this isn't so much of a problem... But conclave doesn't need it. Effective HP isn't useless post U14 because weapons now do so much less damage. My Grakata use to be able to kill a Valkyr with 2/6 of a magazine but now it is like 4/6 which is a huge difference. The change is even worse for a marksman because you can't one shot with something like the Grinlok or Latron Prime anymore and the Sybaris only one shots if you land both rounds and they are both crits.If it took 2/6 of a magazine pre-shield and health buff, then it should take over an entire clip now, unless you were exaggerating. Edited August 13, 2014 by Auramau Link to comment Share on other sites More sharing options...
Rakshal Posted August 13, 2014 Share Posted August 13, 2014 If it took 2/6 of a magazine pre-shield and health buff, then it should take over an entire clip now, unless you were exaggerating. This was a bit of an exaggeration. It might have taken a lot less to kill with the Grakata, but it defiantly takes around 4/6 of a magazine to get a kill now. Link to comment Share on other sites More sharing options...
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