WolfgangHype Posted April 15, 2013 Share Posted April 15, 2013 Something I've been wondering about: how exactly do damage mods (flat damage, elemental, and armor piercing) work? Particularly with weapons that ignore armor but I'd also like a general discription just for refrence. Link to comment Share on other sites More sharing options...
yakutstk Posted April 15, 2013 Share Posted April 15, 2013 damage mods simply add a % of your weapons base damage as that type of damage ie slapping 30% ap damage to a boltor will add 5.4 rounded down to 5 as armor piercing damage same with fire etc. Increasing your weapons base damage ie with serration on the boltor will also increase the damage the elemental modifiers base off of ie a 100% serration would bump the base on the boltor to 36 and that same 30% ap damage would now do 10.8 if memory serves they would round to 11 but i dont know if the system always rounds down or not like many other games. that help? Link to comment Share on other sites More sharing options...
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WolfgangHype
Something I've been wondering about: how exactly do damage mods (flat damage, elemental, and armor piercing) work? Particularly with weapons that ignore armor but I'd also like a general discription just for refrence.
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