kazenioware Posted September 2, 2014 Share Posted September 2, 2014 (edited) Just a few points which i would like DE to change in WF. How the enemies and the frames move often enough like they have no weight and movement is somewhat angular and erratic.Maps aren't entertaining enough (don't get me wrong the new ones of them look nice). But secrets are not worth going after, to few surprising or challenging elements that matters (explosions, teleports and streams, dynamic (side) quests, and so on). Let me explain it a bit what i meant: for example, explosions have to do more ruckus. more damage, more different elemental damage, more visible damage, more noticable blast wave,...Since WF, clan and especially alliance stuff seems to running light these days, i am waiting for more pep.Personally i think WF needs more side quests, NPCs and more clan/alliance interaction, too. Via a Babylon5, DS9, Mos Eisley Cantina -> doesn't matter. Personally, i want a hangar for the ships :).Since your grinding concept is a bit different than the others (diablo, wow, borderlands,...) i really wouldn't mind more entertaining maps. Edited September 2, 2014 by kazenioware Link to comment Share on other sites More sharing options...
HitPointPredator Posted September 2, 2014 Share Posted September 2, 2014 That is some wishful thinking. Can I make a wishlist too? 1) Reduce the amount of RNG-related grind by changing it to psuedo-random. This will guarantee reward for players who spend hours on end with no luck at getting anything. 2) Turn Clan-tech back into weapons you cannot purchase in Market. Link to comment Share on other sites More sharing options...
kazenioware Posted September 2, 2014 Author Share Posted September 2, 2014 That is some wishful thinking. Can I make a wishlist too? Sure xD. Thats what forums are made for. The more the merrier. Thats how you may get heard. Link to comment Share on other sites More sharing options...
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