S3EK3R Posted September 20, 2014 Share Posted September 20, 2014 Played Seimeni a few times to level melee weapons, but that map simply doesn't work. Let me explain why. In every round a minimum of 2-3 enemies are stuck in or around the area where they spawned. It takes a minute to find them sometimes. This makes the runs much, much longer. Sometimes the enemy doesn't even spawn. Just now, in my last run at the end of Wave 5 the last enemy refused to spawn and I had throw away 3 OCs and my melee XP I received in the run. Lots of times, when the host leaves and we get a host migration the enemies spawn, but do not move. They are stuck in the cells where they spawned and only move when we get there and shoot them a few times. This makes the game into a boring Hide & Seek game. This is getting way to tiring and frustrating. Please DE take a look at the Ceres Defense spawns, there's something seriously wrong with them. Link to comment Share on other sites More sharing options...
Thyriell Posted September 20, 2014 Share Posted September 20, 2014 (edited) I agree completely. The maps have a lot of pathing and spawn issues it seems, sometimes completing 5 waves on Seimini takes up to 10-15min Edited September 20, 2014 by Raybie Link to comment Share on other sites More sharing options...
Taikaponi Posted September 20, 2014 Share Posted September 20, 2014 This happens in every Grineer Shipyard defense mission, not only in Seimeni. Link to comment Share on other sites More sharing options...
Nira Posted September 20, 2014 Share Posted September 20, 2014 I find any/all of the Ceres defence tilesets quite frequently problematic. Have encountered exactly the same issues. Link to comment Share on other sites More sharing options...
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